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ALSA did not provide any direct means to infer the audio time for A/V
sync and system/audio time correlations (eg. PulseAudio).
Applications had to track the number of samples read/written and
add/subtract the number of samples queued in the ring buffer. This
accounting led to small errors, typically several samples, due to the
two-step process. Computing the audio time in the kernel is more
direct, as all the information is available in the same routines.
Also add new .audio_wallclock routine to enable fine-grain synchronization
between monotonic system time and audio hardware time.
Using the wallclock, if supported in hardware, allows for a
much better sub-microsecond precision and a common drift tracking for
all devices sharing the same wall clock (master clock).
Signed-off-by: Pierre-Louis Bossart <pierre-louis.bossart@linux.intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>