6d5f0ebfc0
Pull core locking updates from Ingo Molnar: "The main updates in this cycle were: - mutex MCS refactoring finishing touches: improve comments, refactor and clean up code, reduce debug data structure footprint, etc. - qrwlock finishing touches: remove old code, self-test updates. - small rwsem optimization - various smaller fixes/cleanups" * 'locking-core-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip: locking/lockdep: Revert qrwlock recusive stuff locking/rwsem: Avoid double checking before try acquiring write lock locking/rwsem: Move EXPORT_SYMBOL() lines to follow function definition locking/rwlock, x86: Delete unused asm/rwlock.h and rwlock.S locking/rwlock, x86: Clean up asm/spinlock*.h to remove old rwlock code locking/semaphore: Resolve some shadow warnings locking/selftest: Support queued rwlock locking/lockdep: Restrict the use of recursive read_lock() with qrwlock locking/spinlocks: Always evaluate the second argument of spin_lock_nested() locking/Documentation: Update locking/mutex-design.txt disadvantages locking/Documentation: Move locking related docs into Documentation/locking/ locking/mutexes: Use MUTEX_SPIN_ON_OWNER when appropriate locking/mutexes: Refactor optimistic spinning code locking/mcs: Remove obsolete comment locking/mutexes: Document quick lock release when unlocking locking/mutexes: Standardize arguments in lock/unlock slowpaths locking: Remove deprecated smp_mb__() barriers
************************************************************ * For the very latest on DRI development, please see: * * http://dri.freedesktop.org/ * ************************************************************ The Direct Rendering Manager (drm) is a device-independent kernel-level device driver that provides support for the XFree86 Direct Rendering Infrastructure (DRI). The DRM supports the Direct Rendering Infrastructure (DRI) in four major ways: 1. The DRM provides synchronized access to the graphics hardware via the use of an optimized two-tiered lock. 2. The DRM enforces the DRI security policy for access to the graphics hardware by only allowing authenticated X11 clients access to restricted regions of memory. 3. The DRM provides a generic DMA engine, complete with multiple queues and the ability to detect the need for an OpenGL context switch. 4. The DRM is extensible via the use of small device-specific modules that rely extensively on the API exported by the DRM module. Documentation on the DRI is available from: http://dri.freedesktop.org/wiki/Documentation http://sourceforge.net/project/showfiles.php?group_id=387 http://dri.sourceforge.net/doc/ For specific information about kernel-level support, see: The Direct Rendering Manager, Kernel Support for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/drm_low_level.html Hardware Locking for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/hardware_locking_low_level.html A Security Analysis of the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/security_low_level.html