Aaron Lu 721e82c08c drm/i915: restore backlight precision when converting from ACPI
When we set backlight on behalf of ACPI opregion, we will convert the
backlight value in the 0-255 range defined in opregion to the actual
hardware level. Commit 22505b82a2 (drm/i915: avoid brightness overflow
when doing scale) is meant to fix the overflow problem when doing the
conversion, but it also caused a problem that the converted hardware
level doesn't quite represent the intended value: say user wants maximum
backlight level(255 in opregion's range), then we will calculate the
actual hardware level to be: level = freq / max * level, where freq is
the hardware's max backlight level(937 on an user's box), and max and
level are all 255. The converted value should be 937 but the above
calculation will yield 765.

To fix this issue, just use 64 bits to do the calculation to keep the
precision and avoid overflow at the same time.

Buglink: https://bugzilla.kernel.org/show_bug.cgi?id=72491
Reported-by: Nico Schottelius <nico-bugzilla.kernel.org@schottelius.org>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@vger.kernel.org
Signed-off-by: Aaron Lu <aaron.lu@intel.com>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
2014-05-15 11:32:51 +03:00
..
2014-04-18 13:18:01 +10:00
2013-12-18 11:17:53 +10:00
2014-04-05 16:12:27 +10:00
2013-12-18 11:35:21 +10:00
2014-04-28 09:16:37 +10:00
2013-12-18 11:35:01 +10:00
2013-12-18 11:20:04 +10:00
2013-11-06 12:05:21 +10:00
2013-11-15 09:32:23 +09:00
2013-12-18 11:43:29 +10:00
2013-12-17 18:09:46 +01:00
2014-03-16 12:25:17 +01:00
2013-11-28 14:35:23 +10:00
2014-03-16 12:25:17 +01:00
2013-12-18 11:43:29 +10:00
2014-03-24 00:36:37 +09:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html