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Previously, we were storing the ring size in the ring pointer before it
was actually allocated. We would then guard setting the ring size on
checking for CONTEXT_ALLOC_BIT. This is error-prone at best and really
only saves us a few bytes on something that already burns at least 4K.
Instead, this patch adds a new ring_size field and makes everything use
that.
v2 (Daniel Vetter):
- Replace 512 * SZ_4K with SZ_2M
v2 (Jason Ekstrand):
- Rebase on top of page migration code
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20210708154835.528166-3-jason@jlekstrand.net