Destructive overlay support (i.e. where the video frame is DMA-ed straight into a framebuffer) is effectively dead. It was a necessary evil in the early days when computers were not fast enough to copy SDTV video frames around, but today that's no longer a problem. It requires access to the framebuffer memory, which is a bad idea and very hard to do safely. In addition, in drm it is today almost impossible to get hold of the framebuffer address. So drop support for this. Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab@kernel.org>
Linux kernel ============ There are several guides for kernel developers and users. These guides can be rendered in a number of formats, like HTML and PDF. Please read Documentation/admin-guide/README.rst first. In order to build the documentation, use ``make htmldocs`` or ``make pdfdocs``. The formatted documentation can also be read online at: https://www.kernel.org/doc/html/latest/ There are various text files in the Documentation/ subdirectory, several of them using the Restructured Text markup notation. Please read the Documentation/process/changes.rst file, as it contains the requirements for building and running the kernel, and information about the problems which may result by upgrading your kernel.
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