Paulo Zanoni 801bcfffbb drm/i915: properly set HSW WM_PIPE registers
We were previously calling sandybridge_update_wm on HSW, but the SNB
function didn't really match the HSW specification, so we were just
writing the wrong values.

With this patch, the haswell_update_wm function will set the correct
values for the WM_PIPE registers, but it will still keep all the LP
watermarks disabled.

The patch may look a little bit over-complicated for now, but it's
because much of the infrastructure for setting the LP watermarks is
already in place, so we won't have too much code churn on the patch
that sets the LP watermarks.

v2: - Fix pixel_rate on panel fitter case (Ville)
    - Try to not overflow (Ville)
    - Remove useless variable (Ville)
    - Fix p->pri_horiz_pixels (Paulo)
v3: - Fix rounding errors on hsw_wm_method2 (Ville)
v4: - Fix memcmp bug (Paulo)

Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-05-31 20:54:13 +02:00
..
2013-02-19 17:57:44 -05:00
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2013-05-21 09:52:16 +02:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html