Eugeni Dodonov 83b7f9ac91 drm/i915: allow to select rc6 modes via kernel parameter
This allows to select which rc6 modes are to be used via kernel parameter,
via a bitmask parameter. E.g.:

- to enable rc6, i915_enable_rc6=1
- to enable rc6 and deep rc6, i915_enable_rc6=3
- to enable rc6 and deepest rc6, use i915_enable_rc6=5
- to enable rc6, deep and deepest rc6, use i915_enable_rc6=7

Please keep in mind that the deepest RC6 state really should NOT be used
by default, as it could potentially worsen the issues with deep RC6. So do
enable it only when you know what you are doing. However, having it around
could help solving possible future rc6-related issues and their debugging
on user machines.

Note that this changes behavior - previously, value of 1 would enable both
RC6 and deep RC6. Now it should only enable RC6 and deep/deepest RC6
stages must be enabled manually.

v2: address Chris Wilson comments and clean up the code.

References: https://bugs.freedesktop.org/show_bug.cgi?id=42579
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Ben Widawsky <benjamin.widawsky@intel.com>
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-04-01 12:27:50 +02:00
..
2012-03-05 11:19:08 +00:00
2012-02-29 10:18:29 +00:00
2012-02-29 10:18:29 +00:00
2012-03-15 09:52:51 +00:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html