linux/drivers/gpu/drm/scheduler/sched_main.c
Trigger Huang 85744e9c10 drm/scheduler: Fix bad job be re-processed in TDR
A bad job is the one triggered TDR(In the current amdgpu's
implementation, actually all the jobs in the current joq-queue will
be treated as bad jobs). In the recovery process, its fence
will be fake signaled and as a result, the work behind will be scheduled
to delete it from the mirror list, but if the TDR process is invoked
before the work's execution, then this bad job might be processed again
and the call dma_fence_set_error to its fence in TDR process will lead to
kernel warning trace:

[  143.033605] WARNING: CPU: 2 PID: 53 at ./include/linux/dma-fence.h:437 amddrm_sched_job_recovery+0x1af/0x1c0 [amd_sched]
kernel: [  143.033606] Modules linked in: amdgpu(OE) amdchash(OE) amdttm(OE) amd_sched(OE) amdkcl(OE) amd_iommu_v2 drm_kms_helper drm i2c_algo_bit fb_sys_fops syscopyarea sysfillrect sysimgblt kvm_intel kvm irqbypass crct10dif_pclmul crc32_pclmul ghash_clmulni_intel pcbc aesni_intel aes_x86_64 snd_hda_codec_generic crypto_simd glue_helper cryptd snd_hda_intel snd_hda_codec snd_hda_core snd_hwdep snd_pcm snd_seq_midi snd_seq_midi_event snd_rawmidi snd_seq joydev snd_seq_device snd_timer snd soundcore binfmt_misc input_leds mac_hid serio_raw nfsd auth_rpcgss nfs_acl lockd grace sunrpc sch_fq_codel parport_pc ppdev lp parport ip_tables x_tables autofs4 8139too floppy psmouse 8139cp mii i2c_piix4 pata_acpi
[  143.033649] CPU: 2 PID: 53 Comm: kworker/2:1 Tainted: G           OE    4.15.0-20-generic #21-Ubuntu
[  143.033650] Hardware name: QEMU Standard PC (i440FX + PIIX, 1996), BIOS Ubuntu-1.8.2-1ubuntu1 04/01/2014
[  143.033653] Workqueue: events drm_sched_job_timedout [amd_sched]
[  143.033656] RIP: 0010:amddrm_sched_job_recovery+0x1af/0x1c0 [amd_sched]
[  143.033657] RSP: 0018:ffffa9f880fe7d48 EFLAGS: 00010202
[  143.033659] RAX: 0000000000000007 RBX: ffff9b98f2b24c00 RCX: ffff9b98efef4f08
[  143.033660] RDX: ffff9b98f2b27400 RSI: ffff9b98f2b24c50 RDI: ffff9b98efef4f18
[  143.033660] RBP: ffffa9f880fe7d98 R08: 0000000000000001 R09: 00000000000002b6
[  143.033661] R10: 0000000000000000 R11: 0000000000000000 R12: ffff9b98efef3430
[  143.033662] R13: ffff9b98efef4d80 R14: ffff9b98efef4e98 R15: ffff9b98eaf91c00
[  143.033663] FS:  0000000000000000(0000) GS:ffff9b98ffd00000(0000) knlGS:0000000000000000
[  143.033664] CS:  0010 DS: 0000 ES: 0000 CR0: 0000000080050033
[  143.033665] CR2: 00007fc49c96d470 CR3: 000000001400a005 CR4: 00000000003606e0
[  143.033669] DR0: 0000000000000000 DR1: 0000000000000000 DR2: 0000000000000000
[  143.033669] DR3: 0000000000000000 DR6: 00000000fffe0ff0 DR7: 0000000000000400
[  143.033670] Call Trace:
[  143.033744]  amdgpu_device_gpu_recover+0x144/0x820 [amdgpu]
[  143.033788]  amdgpu_job_timedout+0x9b/0xa0 [amdgpu]
[  143.033791]  drm_sched_job_timedout+0xcc/0x150 [amd_sched]
[  143.033795]  process_one_work+0x1de/0x410
[  143.033797]  worker_thread+0x32/0x410
[  143.033799]  kthread+0x121/0x140
[  143.033801]  ? process_one_work+0x410/0x410
[  143.033803]  ? kthread_create_worker_on_cpu+0x70/0x70
[  143.033806]  ret_from_fork+0x35/0x40

So just delete the bad job from mirror list directly

Changes in v3:
	- Add a helper function to delete the bad jobs from mirror list and call
		it directly *before* the job's fence is signaled

Changes in v2:
	- delete the useless list node check
	- also delete bad jobs in drm_sched_main because:
		kthread_unpark(ring->sched.thread) will be invoked very early before
		amdgpu_device_gpu_recover's return, then drm_sched_main will have
		chance to pick up a new job from the job queue. This new job will be
		added into the mirror list and processed by amdgpu_job_run, but may
		not be deleted from the mirror list on time due to the same reason.
		And finally re-processed by drm_sched_job_recovery

Signed-off-by: Trigger Huang <Trigger.Huang@amd.com>
Reviewed-by: Christian König <chrstian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2018-11-19 16:38:15 -05:00

685 lines
18 KiB
C

/*
* Copyright 2015 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
*/
/**
* DOC: Overview
*
* The GPU scheduler provides entities which allow userspace to push jobs
* into software queues which are then scheduled on a hardware run queue.
* The software queues have a priority among them. The scheduler selects the entities
* from the run queue using a FIFO. The scheduler provides dependency handling
* features among jobs. The driver is supposed to provide callback functions for
* backend operations to the scheduler like submitting a job to hardware run queue,
* returning the dependencies of a job etc.
*
* The organisation of the scheduler is the following:
*
* 1. Each hw run queue has one scheduler
* 2. Each scheduler has multiple run queues with different priorities
* (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL)
* 3. Each scheduler run queue has a queue of entities to schedule
* 4. Entities themselves maintain a queue of jobs that will be scheduled on
* the hardware.
*
* The jobs in a entity are always scheduled in the order that they were pushed.
*/
#include <linux/kthread.h>
#include <linux/wait.h>
#include <linux/sched.h>
#include <uapi/linux/sched/types.h>
#include <drm/drmP.h>
#include <drm/gpu_scheduler.h>
#include <drm/spsc_queue.h>
#define CREATE_TRACE_POINTS
#include "gpu_scheduler_trace.h"
#define to_drm_sched_job(sched_job) \
container_of((sched_job), struct drm_sched_job, queue_node)
static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb);
static void drm_sched_expel_job_unlocked(struct drm_sched_job *s_job);
/**
* drm_sched_rq_init - initialize a given run queue struct
*
* @rq: scheduler run queue
*
* Initializes a scheduler runqueue.
*/
static void drm_sched_rq_init(struct drm_gpu_scheduler *sched,
struct drm_sched_rq *rq)
{
spin_lock_init(&rq->lock);
INIT_LIST_HEAD(&rq->entities);
rq->current_entity = NULL;
rq->sched = sched;
}
/**
* drm_sched_rq_add_entity - add an entity
*
* @rq: scheduler run queue
* @entity: scheduler entity
*
* Adds a scheduler entity to the run queue.
*/
void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
struct drm_sched_entity *entity)
{
if (!list_empty(&entity->list))
return;
spin_lock(&rq->lock);
list_add_tail(&entity->list, &rq->entities);
spin_unlock(&rq->lock);
}
/**
* drm_sched_rq_remove_entity - remove an entity
*
* @rq: scheduler run queue
* @entity: scheduler entity
*
* Removes a scheduler entity from the run queue.
*/
void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
struct drm_sched_entity *entity)
{
if (list_empty(&entity->list))
return;
spin_lock(&rq->lock);
list_del_init(&entity->list);
if (rq->current_entity == entity)
rq->current_entity = NULL;
spin_unlock(&rq->lock);
}
/**
* drm_sched_rq_select_entity - Select an entity which could provide a job to run
*
* @rq: scheduler run queue to check.
*
* Try to find a ready entity, returns NULL if none found.
*/
static struct drm_sched_entity *
drm_sched_rq_select_entity(struct drm_sched_rq *rq)
{
struct drm_sched_entity *entity;
spin_lock(&rq->lock);
entity = rq->current_entity;
if (entity) {
list_for_each_entry_continue(entity, &rq->entities, list) {
if (drm_sched_entity_is_ready(entity)) {
rq->current_entity = entity;
spin_unlock(&rq->lock);
return entity;
}
}
}
list_for_each_entry(entity, &rq->entities, list) {
if (drm_sched_entity_is_ready(entity)) {
rq->current_entity = entity;
spin_unlock(&rq->lock);
return entity;
}
if (entity == rq->current_entity)
break;
}
spin_unlock(&rq->lock);
return NULL;
}
/**
* drm_sched_dependency_optimized
*
* @fence: the dependency fence
* @entity: the entity which depends on the above fence
*
* Returns true if the dependency can be optimized and false otherwise
*/
bool drm_sched_dependency_optimized(struct dma_fence* fence,
struct drm_sched_entity *entity)
{
struct drm_gpu_scheduler *sched = entity->rq->sched;
struct drm_sched_fence *s_fence;
if (!fence || dma_fence_is_signaled(fence))
return false;
if (fence->context == entity->fence_context)
return true;
s_fence = to_drm_sched_fence(fence);
if (s_fence && s_fence->sched == sched)
return true;
return false;
}
EXPORT_SYMBOL(drm_sched_dependency_optimized);
/**
* drm_sched_start_timeout - start timeout for reset worker
*
* @sched: scheduler instance to start the worker for
*
* Start the timeout for the given scheduler.
*/
static void drm_sched_start_timeout(struct drm_gpu_scheduler *sched)
{
if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
!list_empty(&sched->ring_mirror_list))
schedule_delayed_work(&sched->work_tdr, sched->timeout);
}
/**
* drm_sched_fault - immediately start timeout handler
*
* @sched: scheduler where the timeout handling should be started.
*
* Start timeout handling immediately when the driver detects a hardware fault.
*/
void drm_sched_fault(struct drm_gpu_scheduler *sched)
{
mod_delayed_work(system_wq, &sched->work_tdr, 0);
}
EXPORT_SYMBOL(drm_sched_fault);
/* job_finish is called after hw fence signaled
*/
static void drm_sched_job_finish(struct work_struct *work)
{
struct drm_sched_job *s_job = container_of(work, struct drm_sched_job,
finish_work);
struct drm_gpu_scheduler *sched = s_job->sched;
/*
* Canceling the timeout without removing our job from the ring mirror
* list is safe, as we will only end up in this worker if our jobs
* finished fence has been signaled. So even if some another worker
* manages to find this job as the next job in the list, the fence
* signaled check below will prevent the timeout to be restarted.
*/
cancel_delayed_work_sync(&sched->work_tdr);
spin_lock(&sched->job_list_lock);
/* remove job from ring_mirror_list */
list_del_init(&s_job->node);
/* queue TDR for next job */
drm_sched_start_timeout(sched);
spin_unlock(&sched->job_list_lock);
sched->ops->free_job(s_job);
}
static void drm_sched_job_finish_cb(struct dma_fence *f,
struct dma_fence_cb *cb)
{
struct drm_sched_job *job = container_of(cb, struct drm_sched_job,
finish_cb);
schedule_work(&job->finish_work);
}
static void drm_sched_job_begin(struct drm_sched_job *s_job)
{
struct drm_gpu_scheduler *sched = s_job->sched;
dma_fence_add_callback(&s_job->s_fence->finished, &s_job->finish_cb,
drm_sched_job_finish_cb);
spin_lock(&sched->job_list_lock);
list_add_tail(&s_job->node, &sched->ring_mirror_list);
drm_sched_start_timeout(sched);
spin_unlock(&sched->job_list_lock);
}
static void drm_sched_job_timedout(struct work_struct *work)
{
struct drm_gpu_scheduler *sched;
struct drm_sched_job *job;
int r;
sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work);
spin_lock(&sched->job_list_lock);
list_for_each_entry_reverse(job, &sched->ring_mirror_list, node) {
struct drm_sched_fence *fence = job->s_fence;
if (!dma_fence_remove_callback(fence->parent, &fence->cb))
goto already_signaled;
}
job = list_first_entry_or_null(&sched->ring_mirror_list,
struct drm_sched_job, node);
spin_unlock(&sched->job_list_lock);
if (job)
sched->ops->timedout_job(job);
spin_lock(&sched->job_list_lock);
list_for_each_entry(job, &sched->ring_mirror_list, node) {
struct drm_sched_fence *fence = job->s_fence;
if (!fence->parent || !list_empty(&fence->cb.node))
continue;
r = dma_fence_add_callback(fence->parent, &fence->cb,
drm_sched_process_job);
if (r)
drm_sched_process_job(fence->parent, &fence->cb);
already_signaled:
;
}
drm_sched_start_timeout(sched);
spin_unlock(&sched->job_list_lock);
}
/**
* drm_sched_hw_job_reset - stop the scheduler if it contains the bad job
*
* @sched: scheduler instance
* @bad: bad scheduler job
*
*/
void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
{
struct drm_sched_job *s_job;
struct drm_sched_entity *entity, *tmp;
int i;
spin_lock(&sched->job_list_lock);
list_for_each_entry_reverse(s_job, &sched->ring_mirror_list, node) {
if (s_job->s_fence->parent &&
dma_fence_remove_callback(s_job->s_fence->parent,
&s_job->s_fence->cb)) {
dma_fence_put(s_job->s_fence->parent);
s_job->s_fence->parent = NULL;
atomic_dec(&sched->hw_rq_count);
}
}
spin_unlock(&sched->job_list_lock);
if (bad && bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) {
atomic_inc(&bad->karma);
/* don't increase @bad's karma if it's from KERNEL RQ,
* becuase sometimes GPU hang would cause kernel jobs (like VM updating jobs)
* corrupt but keep in mind that kernel jobs always considered good.
*/
for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_KERNEL; i++ ) {
struct drm_sched_rq *rq = &sched->sched_rq[i];
spin_lock(&rq->lock);
list_for_each_entry_safe(entity, tmp, &rq->entities, list) {
if (bad->s_fence->scheduled.context == entity->fence_context) {
if (atomic_read(&bad->karma) > bad->sched->hang_limit)
if (entity->guilty)
atomic_set(entity->guilty, 1);
break;
}
}
spin_unlock(&rq->lock);
if (&entity->list != &rq->entities)
break;
}
}
}
EXPORT_SYMBOL(drm_sched_hw_job_reset);
/**
* drm_sched_job_recovery - recover jobs after a reset
*
* @sched: scheduler instance
*
*/
void drm_sched_job_recovery(struct drm_gpu_scheduler *sched)
{
struct drm_sched_job *s_job, *tmp;
bool found_guilty = false;
int r;
spin_lock(&sched->job_list_lock);
list_for_each_entry_safe(s_job, tmp, &sched->ring_mirror_list, node) {
struct drm_sched_fence *s_fence = s_job->s_fence;
struct dma_fence *fence;
uint64_t guilty_context;
if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) {
found_guilty = true;
guilty_context = s_job->s_fence->scheduled.context;
}
if (found_guilty && s_job->s_fence->scheduled.context == guilty_context)
dma_fence_set_error(&s_fence->finished, -ECANCELED);
spin_unlock(&sched->job_list_lock);
fence = sched->ops->run_job(s_job);
atomic_inc(&sched->hw_rq_count);
if (fence) {
s_fence->parent = dma_fence_get(fence);
r = dma_fence_add_callback(fence, &s_fence->cb,
drm_sched_process_job);
if (r == -ENOENT)
drm_sched_process_job(fence, &s_fence->cb);
else if (r)
DRM_ERROR("fence add callback failed (%d)\n",
r);
dma_fence_put(fence);
} else {
if (s_fence->finished.error < 0)
drm_sched_expel_job_unlocked(s_job);
drm_sched_process_job(NULL, &s_fence->cb);
}
spin_lock(&sched->job_list_lock);
}
drm_sched_start_timeout(sched);
spin_unlock(&sched->job_list_lock);
}
EXPORT_SYMBOL(drm_sched_job_recovery);
/**
* drm_sched_job_init - init a scheduler job
*
* @job: scheduler job to init
* @entity: scheduler entity to use
* @owner: job owner for debugging
*
* Refer to drm_sched_entity_push_job() documentation
* for locking considerations.
*
* Returns 0 for success, negative error code otherwise.
*/
int drm_sched_job_init(struct drm_sched_job *job,
struct drm_sched_entity *entity,
void *owner)
{
struct drm_gpu_scheduler *sched;
drm_sched_entity_select_rq(entity);
if (!entity->rq)
return -ENOENT;
sched = entity->rq->sched;
job->sched = sched;
job->entity = entity;
job->s_priority = entity->rq - sched->sched_rq;
job->s_fence = drm_sched_fence_create(entity, owner);
if (!job->s_fence)
return -ENOMEM;
job->id = atomic64_inc_return(&sched->job_id_count);
INIT_WORK(&job->finish_work, drm_sched_job_finish);
INIT_LIST_HEAD(&job->node);
return 0;
}
EXPORT_SYMBOL(drm_sched_job_init);
/**
* drm_sched_job_cleanup - clean up scheduler job resources
*
* @job: scheduler job to clean up
*/
void drm_sched_job_cleanup(struct drm_sched_job *job)
{
dma_fence_put(&job->s_fence->finished);
job->s_fence = NULL;
}
EXPORT_SYMBOL(drm_sched_job_cleanup);
/**
* drm_sched_ready - is the scheduler ready
*
* @sched: scheduler instance
*
* Return true if we can push more jobs to the hw, otherwise false.
*/
static bool drm_sched_ready(struct drm_gpu_scheduler *sched)
{
return atomic_read(&sched->hw_rq_count) <
sched->hw_submission_limit;
}
/**
* drm_sched_wakeup - Wake up the scheduler when it is ready
*
* @sched: scheduler instance
*
*/
void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
{
if (drm_sched_ready(sched))
wake_up_interruptible(&sched->wake_up_worker);
}
/**
* drm_sched_select_entity - Select next entity to process
*
* @sched: scheduler instance
*
* Returns the entity to process or NULL if none are found.
*/
static struct drm_sched_entity *
drm_sched_select_entity(struct drm_gpu_scheduler *sched)
{
struct drm_sched_entity *entity;
int i;
if (!drm_sched_ready(sched))
return NULL;
/* Kernel run queue has higher priority than normal run queue*/
for (i = DRM_SCHED_PRIORITY_MAX - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) {
entity = drm_sched_rq_select_entity(&sched->sched_rq[i]);
if (entity)
break;
}
return entity;
}
/**
* drm_sched_process_job - process a job
*
* @f: fence
* @cb: fence callbacks
*
* Called after job has finished execution.
*/
static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb)
{
struct drm_sched_fence *s_fence =
container_of(cb, struct drm_sched_fence, cb);
struct drm_gpu_scheduler *sched = s_fence->sched;
dma_fence_get(&s_fence->finished);
atomic_dec(&sched->hw_rq_count);
atomic_dec(&sched->num_jobs);
drm_sched_fence_finished(s_fence);
trace_drm_sched_process_job(s_fence);
dma_fence_put(&s_fence->finished);
wake_up_interruptible(&sched->wake_up_worker);
}
/**
* drm_sched_blocked - check if the scheduler is blocked
*
* @sched: scheduler instance
*
* Returns true if blocked, otherwise false.
*/
static bool drm_sched_blocked(struct drm_gpu_scheduler *sched)
{
if (kthread_should_park()) {
kthread_parkme();
return true;
}
return false;
}
/**
* drm_sched_main - main scheduler thread
*
* @param: scheduler instance
*
* Returns 0.
*/
static int drm_sched_main(void *param)
{
struct sched_param sparam = {.sched_priority = 1};
struct drm_gpu_scheduler *sched = (struct drm_gpu_scheduler *)param;
int r;
sched_setscheduler(current, SCHED_FIFO, &sparam);
while (!kthread_should_stop()) {
struct drm_sched_entity *entity = NULL;
struct drm_sched_fence *s_fence;
struct drm_sched_job *sched_job;
struct dma_fence *fence;
wait_event_interruptible(sched->wake_up_worker,
(!drm_sched_blocked(sched) &&
(entity = drm_sched_select_entity(sched))) ||
kthread_should_stop());
if (!entity)
continue;
sched_job = drm_sched_entity_pop_job(entity);
if (!sched_job)
continue;
s_fence = sched_job->s_fence;
atomic_inc(&sched->hw_rq_count);
drm_sched_job_begin(sched_job);
fence = sched->ops->run_job(sched_job);
drm_sched_fence_scheduled(s_fence);
if (fence) {
s_fence->parent = dma_fence_get(fence);
r = dma_fence_add_callback(fence, &s_fence->cb,
drm_sched_process_job);
if (r == -ENOENT)
drm_sched_process_job(fence, &s_fence->cb);
else if (r)
DRM_ERROR("fence add callback failed (%d)\n",
r);
dma_fence_put(fence);
} else {
if (s_fence->finished.error < 0)
drm_sched_expel_job_unlocked(sched_job);
drm_sched_process_job(NULL, &s_fence->cb);
}
wake_up(&sched->job_scheduled);
}
return 0;
}
static void drm_sched_expel_job_unlocked(struct drm_sched_job *s_job)
{
struct drm_gpu_scheduler *sched = s_job->sched;
spin_lock(&sched->job_list_lock);
list_del_init(&s_job->node);
spin_unlock(&sched->job_list_lock);
}
/**
* drm_sched_init - Init a gpu scheduler instance
*
* @sched: scheduler instance
* @ops: backend operations for this scheduler
* @hw_submission: number of hw submissions that can be in flight
* @hang_limit: number of times to allow a job to hang before dropping it
* @timeout: timeout value in jiffies for the scheduler
* @name: name used for debugging
*
* Return 0 on success, otherwise error code.
*/
int drm_sched_init(struct drm_gpu_scheduler *sched,
const struct drm_sched_backend_ops *ops,
unsigned hw_submission,
unsigned hang_limit,
long timeout,
const char *name)
{
int i;
sched->ops = ops;
sched->hw_submission_limit = hw_submission;
sched->name = name;
sched->timeout = timeout;
sched->hang_limit = hang_limit;
for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_MAX; i++)
drm_sched_rq_init(sched, &sched->sched_rq[i]);
init_waitqueue_head(&sched->wake_up_worker);
init_waitqueue_head(&sched->job_scheduled);
INIT_LIST_HEAD(&sched->ring_mirror_list);
spin_lock_init(&sched->job_list_lock);
atomic_set(&sched->hw_rq_count, 0);
INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
atomic_set(&sched->num_jobs, 0);
atomic64_set(&sched->job_id_count, 0);
/* Each scheduler will run on a seperate kernel thread */
sched->thread = kthread_run(drm_sched_main, sched, sched->name);
if (IS_ERR(sched->thread)) {
DRM_ERROR("Failed to create scheduler for %s.\n", name);
return PTR_ERR(sched->thread);
}
sched->ready = true;
return 0;
}
EXPORT_SYMBOL(drm_sched_init);
/**
* drm_sched_fini - Destroy a gpu scheduler
*
* @sched: scheduler instance
*
* Tears down and cleans up the scheduler.
*/
void drm_sched_fini(struct drm_gpu_scheduler *sched)
{
if (sched->thread)
kthread_stop(sched->thread);
sched->ready = false;
}
EXPORT_SYMBOL(drm_sched_fini);