Jordan Crouse 896a248a90 drm/msm/gpu: Only store local command buffers in the GPU state
Instead of trying to store all the tagged buffers from a hanging
submit only store the command buffers that were not imported.
This cuts down on the amount of data stored in the GPU state to
the base minimum of useful information.

The downside is that this will make it more difficult to
successfully replay a hang with just the GPU state but there
isn't any reason why that functionality can't be added back
in later once we've figured out how to better communicate
such massive amounts of data.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-12-11 13:05:29 -05:00
2018-11-24 09:42:32 -08:00
2018-12-06 09:17:51 +10:00
2018-10-31 08:54:14 -07:00
2018-11-24 18:44:01 -08:00
2018-10-31 11:01:38 -07:00
2018-11-29 10:28:49 +10:00
2018-11-15 11:26:09 -06:00
2018-11-29 10:34:03 +10:00
2018-11-23 10:52:57 -08:00
2018-04-15 17:21:30 -07:00
2017-11-17 17:45:29 -08:00
2018-11-25 14:19:31 -08:00

Linux kernel
============

There are several guides for kernel developers and users. These guides can
be rendered in a number of formats, like HTML and PDF. Please read
Documentation/admin-guide/README.rst first.

In order to build the documentation, use ``make htmldocs`` or
``make pdfdocs``.  The formatted documentation can also be read online at:

    https://www.kernel.org/doc/html/latest/

There are various text files in the Documentation/ subdirectory,
several of them using the Restructured Text markup notation.

Please read the Documentation/process/changes.rst file, as it contains the
requirements for building and running the kernel, and information about
the problems which may result by upgrading your kernel.
Description
No description provided
Readme 5.7 GiB
Languages
C 97.6%
Assembly 1%
Shell 0.5%
Python 0.3%
Makefile 0.3%