Linus Torvalds b97b869a83 Merge branch 'drm-fixes' of git://people.freedesktop.org/~airlied/linux
Pull drm fixes from Dave Airlie:
 "Nothing too major, radeon still has some dpm changes for off by
  default.

  Radeon, intel, msm:
   - radeon: a few more dpm fixes (still off by default), uvd fixes
   - i915: runtime warn backtrace and regression fix
   - msm: iommu changes fallout"

* 'drm-fixes' of git://people.freedesktop.org/~airlied/linux: (27 commits)
  drm/msm: use drm_gem_dumb_destroy helper
  drm/msm: deal with mach/iommu.h removal
  drm/msm: Remove iommu include from mdp4_kms.c
  drm/msm: Odd PTR_ERR usage
  drm/i915: Fix up usage of SHRINK_STOP
  drm/radeon: fix hdmi audio on DCE3.0/3.1 asics
  drm/i915: preserve pipe A quirk in i9xx_set_pipeconf
  drm/i915/tv: clear adjusted_mode.flags
  drm/i915/dp: increase i2c-over-aux retry interval on AUX DEFER
  drm/radeon/cik: fix overflow in vram fetch
  drm/radeon: add missing hdmi callbacks for rv6xx
  drm/i915: Use a temporary va_list for two-pass string handling
  drm/radeon/uvd: lower msg&fb buffer requirements on UVD3
  drm/radeon: disable tests/benchmarks if accel is disabled
  drm/radeon: don't set default clocks for SI when DPM is disabled
  drm/radeon/dpm/ci: filter clocks based on voltage/clk dep tables
  drm/radeon/dpm/si: filter clocks based on voltage/clk dep tables
  drm/radeon/dpm/ni: filter clocks based on voltage/clk dep tables
  drm/radeon/dpm/btc: filter clocks based on voltage/clk dep tables
  drm/radeon/dpm: fetch the max clk from voltage dep tables helper
  ...
2013-09-29 10:02:40 -07:00
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************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html