8fbc9af55d
The size of the screen memory should be equivalent to the size of the screen's GEM buffer. Don't recalculate the value. Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Reviewed-by: Javier Martinez Canillas <javierm@redhat.com> Tested-by: Sui Jingfeng <suijingfeng@loongson.cn> Link: https://patchwork.freedesktop.org/patch/msgid/20230320150751.20399-6-tzimmermann@suse.de
341 lines
9.1 KiB
C
341 lines
9.1 KiB
C
// SPDX-License-Identifier: MIT
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#include <linux/moduleparam.h>
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#include <linux/vmalloc.h>
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#include <drm/drm_crtc_helper.h>
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#include <drm/drm_drv.h>
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#include <drm/drm_fb_helper.h>
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#include <drm/drm_framebuffer.h>
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#include <drm/drm_gem.h>
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#include <drm/drm_print.h>
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#include <drm/drm_fbdev_generic.h>
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/* @user: 1=userspace, 0=fbcon */
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static int drm_fbdev_fb_open(struct fb_info *info, int user)
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{
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struct drm_fb_helper *fb_helper = info->par;
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/* No need to take a ref for fbcon because it unbinds on unregister */
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if (user && !try_module_get(fb_helper->dev->driver->fops->owner))
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return -ENODEV;
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return 0;
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}
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static int drm_fbdev_fb_release(struct fb_info *info, int user)
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{
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struct drm_fb_helper *fb_helper = info->par;
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if (user)
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module_put(fb_helper->dev->driver->fops->owner);
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return 0;
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}
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static void drm_fbdev_fb_destroy(struct fb_info *info)
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{
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struct drm_fb_helper *fb_helper = info->par;
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void *shadow = info->screen_buffer;
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if (!fb_helper->dev)
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return;
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fb_deferred_io_cleanup(info);
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drm_fb_helper_fini(fb_helper);
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vfree(shadow);
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drm_client_framebuffer_delete(fb_helper->buffer);
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drm_client_release(&fb_helper->client);
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drm_fb_helper_unprepare(fb_helper);
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kfree(fb_helper);
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}
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static const struct fb_ops drm_fbdev_fb_ops = {
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.owner = THIS_MODULE,
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.fb_open = drm_fbdev_fb_open,
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.fb_release = drm_fbdev_fb_release,
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.fb_read = drm_fb_helper_sys_read,
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.fb_write = drm_fb_helper_sys_write,
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DRM_FB_HELPER_DEFAULT_OPS,
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.fb_fillrect = drm_fb_helper_sys_fillrect,
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.fb_copyarea = drm_fb_helper_sys_copyarea,
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.fb_imageblit = drm_fb_helper_sys_imageblit,
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.fb_mmap = fb_deferred_io_mmap,
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.fb_destroy = drm_fbdev_fb_destroy,
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};
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/*
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* This function uses the client API to create a framebuffer backed by a dumb buffer.
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*/
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static int drm_fbdev_fb_probe(struct drm_fb_helper *fb_helper,
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struct drm_fb_helper_surface_size *sizes)
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{
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struct drm_client_dev *client = &fb_helper->client;
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struct drm_device *dev = fb_helper->dev;
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struct drm_client_buffer *buffer;
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struct fb_info *info;
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size_t screen_size;
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u32 format;
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int ret;
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drm_dbg_kms(dev, "surface width(%d), height(%d) and bpp(%d)\n",
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sizes->surface_width, sizes->surface_height,
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sizes->surface_bpp);
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format = drm_mode_legacy_fb_format(sizes->surface_bpp, sizes->surface_depth);
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buffer = drm_client_framebuffer_create(client, sizes->surface_width,
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sizes->surface_height, format);
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if (IS_ERR(buffer))
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return PTR_ERR(buffer);
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fb_helper->buffer = buffer;
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fb_helper->fb = buffer->fb;
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screen_size = buffer->gem->size;
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info = drm_fb_helper_alloc_info(fb_helper);
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if (IS_ERR(info))
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return PTR_ERR(info);
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info->fbops = &drm_fbdev_fb_ops;
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info->screen_size = screen_size;
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info->fix.smem_len = screen_size;
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info->flags = FBINFO_DEFAULT;
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drm_fb_helper_fill_info(info, fb_helper, sizes);
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info->screen_buffer = vzalloc(screen_size);
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if (!info->screen_buffer)
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return -ENOMEM;
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info->flags |= FBINFO_VIRTFB | FBINFO_READS_FAST;
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info->fix.smem_start = page_to_phys(vmalloc_to_page(info->screen_buffer));
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/* Set a default deferred I/O handler */
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fb_helper->fbdefio.delay = HZ / 20;
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fb_helper->fbdefio.deferred_io = drm_fb_helper_deferred_io;
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info->fbdefio = &fb_helper->fbdefio;
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ret = fb_deferred_io_init(info);
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if (ret)
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return ret;
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return 0;
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}
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static void drm_fbdev_damage_blit_real(struct drm_fb_helper *fb_helper,
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struct drm_clip_rect *clip,
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struct iosys_map *dst)
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{
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struct drm_framebuffer *fb = fb_helper->fb;
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size_t offset = clip->y1 * fb->pitches[0];
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size_t len = clip->x2 - clip->x1;
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unsigned int y;
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void *src;
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switch (drm_format_info_bpp(fb->format, 0)) {
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case 1:
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offset += clip->x1 / 8;
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len = DIV_ROUND_UP(len + clip->x1 % 8, 8);
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break;
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case 2:
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offset += clip->x1 / 4;
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len = DIV_ROUND_UP(len + clip->x1 % 4, 4);
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break;
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case 4:
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offset += clip->x1 / 2;
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len = DIV_ROUND_UP(len + clip->x1 % 2, 2);
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break;
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default:
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offset += clip->x1 * fb->format->cpp[0];
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len *= fb->format->cpp[0];
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break;
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}
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src = fb_helper->info->screen_buffer + offset;
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iosys_map_incr(dst, offset); /* go to first pixel within clip rect */
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for (y = clip->y1; y < clip->y2; y++) {
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iosys_map_memcpy_to(dst, 0, src, len);
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iosys_map_incr(dst, fb->pitches[0]);
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src += fb->pitches[0];
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}
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}
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static int drm_fbdev_damage_blit(struct drm_fb_helper *fb_helper,
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struct drm_clip_rect *clip)
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{
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struct drm_client_buffer *buffer = fb_helper->buffer;
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struct iosys_map map, dst;
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int ret;
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/*
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* We have to pin the client buffer to its current location while
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* flushing the shadow buffer. In the general case, concurrent
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* modesetting operations could try to move the buffer and would
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* fail. The modeset has to be serialized by acquiring the reservation
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* object of the underlying BO here.
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*
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* For fbdev emulation, we only have to protect against fbdev modeset
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* operations. Nothing else will involve the client buffer's BO. So it
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* is sufficient to acquire struct drm_fb_helper.lock here.
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*/
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mutex_lock(&fb_helper->lock);
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ret = drm_client_buffer_vmap(buffer, &map);
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if (ret)
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goto out;
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dst = map;
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drm_fbdev_damage_blit_real(fb_helper, clip, &dst);
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drm_client_buffer_vunmap(buffer);
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out:
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mutex_unlock(&fb_helper->lock);
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return ret;
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}
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static int drm_fbdev_fb_dirty(struct drm_fb_helper *helper, struct drm_clip_rect *clip)
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{
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struct drm_device *dev = helper->dev;
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int ret;
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/* Call damage handlers only if necessary */
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if (!(clip->x1 < clip->x2 && clip->y1 < clip->y2))
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return 0;
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ret = drm_fbdev_damage_blit(helper, clip);
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if (drm_WARN_ONCE(dev, ret, "Damage blitter failed: ret=%d\n", ret))
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return ret;
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if (helper->fb->funcs->dirty) {
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ret = helper->fb->funcs->dirty(helper->fb, NULL, 0, 0, clip, 1);
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if (drm_WARN_ONCE(dev, ret, "Dirty helper failed: ret=%d\n", ret))
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return ret;
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}
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return 0;
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}
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static const struct drm_fb_helper_funcs drm_fb_helper_generic_funcs = {
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.fb_probe = drm_fbdev_fb_probe,
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.fb_dirty = drm_fbdev_fb_dirty,
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};
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static void drm_fbdev_client_unregister(struct drm_client_dev *client)
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{
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struct drm_fb_helper *fb_helper = drm_fb_helper_from_client(client);
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if (fb_helper->info) {
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drm_fb_helper_unregister_info(fb_helper);
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} else {
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drm_client_release(&fb_helper->client);
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drm_fb_helper_unprepare(fb_helper);
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kfree(fb_helper);
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}
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}
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static int drm_fbdev_client_restore(struct drm_client_dev *client)
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{
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drm_fb_helper_lastclose(client->dev);
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return 0;
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}
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static int drm_fbdev_client_hotplug(struct drm_client_dev *client)
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{
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struct drm_fb_helper *fb_helper = drm_fb_helper_from_client(client);
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struct drm_device *dev = client->dev;
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int ret;
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if (dev->fb_helper)
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return drm_fb_helper_hotplug_event(dev->fb_helper);
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ret = drm_fb_helper_init(dev, fb_helper);
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if (ret)
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goto err_drm_err;
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if (!drm_drv_uses_atomic_modeset(dev))
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drm_helper_disable_unused_functions(dev);
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ret = drm_fb_helper_initial_config(fb_helper);
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if (ret)
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goto err_drm_fb_helper_fini;
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return 0;
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err_drm_fb_helper_fini:
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drm_fb_helper_fini(fb_helper);
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err_drm_err:
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drm_err(dev, "fbdev: Failed to setup generic emulation (ret=%d)\n", ret);
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return ret;
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}
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static const struct drm_client_funcs drm_fbdev_client_funcs = {
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.owner = THIS_MODULE,
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.unregister = drm_fbdev_client_unregister,
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.restore = drm_fbdev_client_restore,
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.hotplug = drm_fbdev_client_hotplug,
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};
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/**
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* drm_fbdev_generic_setup() - Setup generic fbdev emulation
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* @dev: DRM device
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* @preferred_bpp: Preferred bits per pixel for the device.
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*
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* This function sets up generic fbdev emulation for drivers that supports
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* dumb buffers with a virtual address and that can be mmap'ed.
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* drm_fbdev_generic_setup() shall be called after the DRM driver registered
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* the new DRM device with drm_dev_register().
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*
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* Restore, hotplug events and teardown are all taken care of. Drivers that do
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* suspend/resume need to call drm_fb_helper_set_suspend_unlocked() themselves.
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* Simple drivers might use drm_mode_config_helper_suspend().
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*
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* In order to provide fixed mmap-able memory ranges, generic fbdev emulation
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* uses a shadow buffer in system memory. The implementation blits the shadow
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* fbdev buffer onto the real buffer in regular intervals.
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*
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* This function is safe to call even when there are no connectors present.
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* Setup will be retried on the next hotplug event.
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*
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* The fbdev is destroyed by drm_dev_unregister().
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*/
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void drm_fbdev_generic_setup(struct drm_device *dev,
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unsigned int preferred_bpp)
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{
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struct drm_fb_helper *fb_helper;
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int ret;
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drm_WARN(dev, !dev->registered, "Device has not been registered.\n");
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drm_WARN(dev, dev->fb_helper, "fb_helper is already set!\n");
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fb_helper = kzalloc(sizeof(*fb_helper), GFP_KERNEL);
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if (!fb_helper)
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return;
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drm_fb_helper_prepare(dev, fb_helper, preferred_bpp, &drm_fb_helper_generic_funcs);
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ret = drm_client_init(dev, &fb_helper->client, "fbdev", &drm_fbdev_client_funcs);
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if (ret) {
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drm_err(dev, "Failed to register client: %d\n", ret);
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goto err_drm_client_init;
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}
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ret = drm_fbdev_client_hotplug(&fb_helper->client);
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if (ret)
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drm_dbg_kms(dev, "client hotplug ret=%d\n", ret);
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drm_client_register(&fb_helper->client);
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return;
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err_drm_client_init:
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drm_fb_helper_unprepare(fb_helper);
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kfree(fb_helper);
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return;
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}
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EXPORT_SYMBOL(drm_fbdev_generic_setup);
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