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In some places, drivers/perf code calls bitmap_weight() to check if any
bit of a given bitmap is set. It's better to use bitmap_empty() in that
case because bitmap_empty() stops traversing the bitmap as soon as it
finds first set bit, while bitmap_weight() counts all bits unconditionally.
Signed-off-by: Yury Norov <yury.norov@gmail.com>
Acked-by: Mark Rutland <mark.rutland@arm.com>
Link: https://lore.kernel.org/r/20220210224933.379149-13-yury.norov@gmail.com
Signed-off-by: Will Deacon <will@kernel.org>