Linus Torvalds c59224d132 Merge branch 'drm-fixes' of git://people.freedesktop.org/~airlied/linux
Pull drm fixes from Dave Airlie:
 "Not a huge amount happening, some MAINTAINERS updates, radeon, vmwgfx
  and tegra fixes"

* 'drm-fixes' of git://people.freedesktop.org/~airlied/linux:
  drm/vmwgfx: avoid null pointer dereference at failure paths
  drm/vmwgfx: Make sure backing mobs are cleared when allocated. Update driver date.
  drm/vmwgfx: Remove some unused surface formats
  drm/radeon: enable speaker allocation setup on dce3.2
  drm/radeon: change audio enable logic
  drm/radeon: fix audio disable on dce6+
  drm/radeon: free uvd ring on unload
  drm/radeon: disable pll sharing for DP on DCE4.1
  drm/radeon: fix missing bo reservation
  drm/radeon: print the supported atpx function mask
  MAINTAINERS: update drm git tree entry
  MAINTAINERS: add entry for drm radeon driver
  drm/tegra: Add guard to avoid double disable/enable of RGB outputs
  gpu: host1x: do not check previously handled gathers
  drm/tegra: fix typo 'CONFIG_TEGRA_DRM_FBDEV'
2014-03-02 15:25:45 -08:00
..
2013-12-23 11:02:39 +10:00
2013-12-18 11:17:53 +10:00
2014-01-29 09:37:47 +10:00
2013-12-18 11:35:21 +10:00
2013-12-18 11:35:01 +10:00
2013-12-18 11:20:04 +10:00
2013-11-06 12:05:21 +10:00
2013-11-15 09:32:23 +09:00
2013-12-18 11:43:29 +10:00
2013-12-18 11:43:29 +10:00
2014-02-18 13:41:01 -05:00
2013-12-17 18:09:43 +01:00
2013-12-17 18:09:46 +01:00
2013-04-30 22:20:00 +02:00
2013-11-28 14:35:23 +10:00
2013-12-18 11:43:29 +10:00
2013-12-23 11:02:39 +10:00
2013-12-23 11:02:39 +10:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html