9a4a83d2ed
Use DIV_ROUND_UP explicitly instead of manual shifts and adds. It makes the code more readable and consistent (sometimes there were shifts, sometimes divs). There is no change on the assembly level (compilers should do the right job). Signed-off-by: Jiri Slaby <jirislaby@gmail.com> Cc: Sergey Senozhatsky <sergey.senozhatsky@gmail.com> Cc: Andi Kleen <andi@firstfloor.org> Cc: Krzysztof Helt <krzysztof.h1@poczta.fm> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org> |
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.. | ||
bitblit.c | ||
dummycon.c | ||
fbcon_ccw.c | ||
fbcon_cw.c | ||
fbcon_rotate.c | ||
fbcon_rotate.h | ||
fbcon_ud.c | ||
fbcon.c | ||
fbcon.h | ||
font_6x11.c | ||
font_7x14.c | ||
font_8x8.c | ||
font_8x16.c | ||
font_10x18.c | ||
font_acorn_8x8.c | ||
font_mini_4x6.c | ||
font_pearl_8x8.c | ||
font_sun8x16.c | ||
font_sun12x22.c | ||
fonts.c | ||
Kconfig | ||
Makefile | ||
mdacon.c | ||
newport_con.c | ||
softcursor.c | ||
sticon.c | ||
sticore.c | ||
tileblit.c | ||
vgacon.c |