Steve Longerbeam 9f0ba3d92f gpu: ipu-v3: Fix U/V offset macros for planar 4:2:0
The U and V offset macros for planar 4:2:0 (U_OFFSET, V_OFFSET, and
UV_OFFSET), are not correct. The height component to the offset was
calculated as:

(pix->width * y / 4)

But this does not produce correct offsets for odd values of y (luma
line #). The luma line # must be decimated by two to produce the
correct U/V line #, so the correct formula is:

(pix->width * (y / 2) / 2)

Signed-off-by: Steve Longerbeam <steve_longerbeam@mentor.com>
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2018-08-02 11:47:39 +02:00
2018-06-17 05:37:55 +09:00
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Linux kernel
============

There are several guides for kernel developers and users. These guides can
be rendered in a number of formats, like HTML and PDF. Please read
Documentation/admin-guide/README.rst first.

In order to build the documentation, use ``make htmldocs`` or
``make pdfdocs``.  The formatted documentation can also be read online at:

    https://www.kernel.org/doc/html/latest/

There are various text files in the Documentation/ subdirectory,
several of them using the Restructured Text markup notation.
See Documentation/00-INDEX for a list of what is contained in each file.

Please read the Documentation/process/changes.rst file, as it contains the
requirements for building and running the kernel, and information about
the problems which may result by upgrading your kernel.
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