Steve Longerbeam
9f0ba3d92f
gpu: ipu-v3: Fix U/V offset macros for planar 4:2:0
The U and V offset macros for planar 4:2:0 (U_OFFSET, V_OFFSET, and UV_OFFSET), are not correct. The height component to the offset was calculated as: (pix->width * y / 4) But this does not produce correct offsets for odd values of y (luma line #). The luma line # must be decimated by two to produce the correct U/V line #, so the correct formula is: (pix->width * (y / 2) / 2) Signed-off-by: Steve Longerbeam <steve_longerbeam@mentor.com> Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Linux kernel ============ There are several guides for kernel developers and users. These guides can be rendered in a number of formats, like HTML and PDF. Please read Documentation/admin-guide/README.rst first. In order to build the documentation, use ``make htmldocs`` or ``make pdfdocs``. The formatted documentation can also be read online at: https://www.kernel.org/doc/html/latest/ There are various text files in the Documentation/ subdirectory, several of them using the Restructured Text markup notation. See Documentation/00-INDEX for a list of what is contained in each file. Please read the Documentation/process/changes.rst file, as it contains the requirements for building and running the kernel, and information about the problems which may result by upgrading your kernel.
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