Dave Airlie a389b6a156 Merge branch 'drm-intel-fixes' of git://people.freedesktop.org/~danvet/drm-intel into drm-fixes
Daniel Vetter writes:

"A few important fixers:
- fix various lvds backlight issues, regressed in 3.6 (Takashi Iwai)
- make the retina mbp work (ignore bogus edp bpc value in vbt)
- fix a gmbus regression introduced in (iirc) 3.4 (Jani Nikula)
- fix an edp panel power sequence regression, fixes the new macbook air
- apply the tlb invalidate w/a

Otherwise we still have another gmbus regression (patches are awaiting
tested-bys) and there's something odd going with some rare systems not
entering rc6 often enough (and hence blowing through too much power).  It
seems to be a timing-related issue and can be mitigated by frobbing the
magic tuning parameters. We're still working on that one. Also, we still
have some fallout from the hw context support, but you can only hit that
with mesa master."

* 'drm-intel-fixes' of git://people.freedesktop.org/~danvet/drm-intel:
  drm/i915: Apply post-sync write for pipe control invalidates
  drm/i915: reorder edp disabling to fix ivb MacBook Air
  drm/i915: ensure i2c adapter is all set before adding it
  drm/i915: ignore eDP bpc settings from vbt
  drm/i915: Fix blank panel at reopening lid
2012-08-15 20:27:51 +10:00
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************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html