Linus Torvalds a7cb7bb664 Merge branch 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/jikos/trivial
Pull trivial tree update from Jiri Kosina:
 "Usual stuff: documentation updates, printk() fixes, etc"

* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/jikos/trivial: (24 commits)
  intel_ips: fix a type in error message
  cpufreq: cpufreq-dt: Move newline to end of error message
  ps3rom: fix error return code
  treewide: fix typo in printk and Kconfig
  ARM: dts: bcm63138: change "interupts" to "interrupts"
  Replace mentions of "list_struct" to "list_head"
  kernel: trace: fix printk message
  scsi: mpt2sas: fix ioctl in comment
  zbud, zswap: change module author email
  clocksource: Fix 'clcoksource' typo in comment
  arm: fix wording of "Crotex" in CONFIG_ARCH_EXYNOS3 help
  gpio: msm-v1: make boolean argument more obvious
  usb: Fix typo in usb-serial-simple.c
  PCI: Fix comment typo 'COMFIG_PM_OPS'
  powerpc: Fix comment typo 'CONIFG_8xx'
  powerpc: Fix comment typos 'CONFiG_ALTIVEC'
  clk: st: Spelling s/stucture/structure/
  isci: Spelling s/stucture/structure/
  usb: gadget: zero: Spelling s/infrastucture/infrastructure/
  treewide: Fix company name in module descriptions
  ...
2014-12-12 10:08:06 -08:00
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************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html