Chris Wilson ab0e7ff9f2 drm/i915: Record pid/comm of hanging task
After finding the guilty batch and request, we can use it to find the
process that submitted the batch and then add the culprit into the error
state.

This is a slightly different approach from Ben's in that instead of
adding the extra information into the struct i915_hw_context, we use the
information already captured in struct drm_file which is then referenced
from the request.

v2: Also capture the workaround buffer for gen2, so that we can compare
    its contents against the intended batch for the active request.

v3: Rebase (Mika)
v4: Check for null context (Chris)
    checkpatch warnings fixed

Link: http://lists.freedesktop.org/archives/intel-gfx/2013-August/032280.html
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> (v2)
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com> (v4)
Acked-by: Ben Widawsky <ben@bwidawsk.net>
Cc: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-03-05 21:30:24 +01:00
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************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html