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An io_state pre-allocates an error information structure for each
possible osd-device that might error during IO. When IO is done if all
was well the io_state is freed. (as today). If the I/O has ended with an
error, the io_state is queued on a per-layout err_list. When eventually
encode_layoutreturn() is called, each error is properly encoded on the
XDR buffer and only then the io_state is removed from err_list and
de-allocated.
It is up to the io_engine to fill in the segment that fault and the type
of osd_error that occurred. By calling objlayout_io_set_result() for
each failing device.
In objio_osd:
* Allocate io-error descriptors space as part of io_state
* Use generic objlayout error reporting at end of io.
Signed-off-by: Boaz Harrosh <bharrosh@panasas.com>
Signed-off-by: Benny Halevy <bhalevy@panasas.com>