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When the local alloc file changes windows, unused bits are freed back to the
global bitmap. By defnition, those bits can not be in use by any file. Also,
the local alloc will never have been able to allocate those bits if they
were part of a previous truncate. Therefore it makes sense that we should
clear unused local alloc bits in the undo buffer so that they can be used
immediatly.
[ Modified to call it ocfs2_release_clusters() -- Joel ]
Signed-off-by: Mark Fasheh <mfasheh@suse.com>
Signed-off-by: Joel Becker <joel.becker@oracle.com>