bb2b4074f8
Fix a crash or broken depth testing in all OpenGL applications that use the depth buffer on MCP89 (GeForce 320M) seen on a MacBook Pro Late 2010. The bug is tracked in https://bugs.freedesktop.org/show_bug.cgi?id=108500 Signed-off-by: Timo Wiren <timo.wiren@gmail.com> Signed-off-by: Ben Skeggs <bskeggs@redhat.com> |
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Makefile |