Martin Peres c4a62a7660 drm/nouveau/therm: survive to suspend/resume cycles
Therm uses 3 ptimer alarms. Two to drive the fan and one for polling the
temperature. When suspending/resuming, alarms will never be fired.
As we are checking if there isn't an alarm pending before rescheduling
another one, we end up never checking temperature or updating the
fan speed.

This commit also adds debug messages to be able to spot more easily
if this case happens again in the future. Sorry for the spam if you
activate the debug level though.

Tested-by: Dash Four <mr.dash.four@googlemail.com>

v2:
- fix temperature polling too

Signed-off-by: Martin Peres <martin.peres@labri.fr>
Tested-by: Martin Peres <martin.peres@labri.fr>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2013-09-04 13:46:52 +10:00
..
2013-09-02 10:51:42 +10:00
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2013-04-30 22:20:00 +02:00
2013-08-19 14:11:44 +10:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html