ccc1057477
During watermarks calculations, this value is used in 3 different
places. Only one of them was not using a hardcoded 4. Move the code up
so everybody can benefit from the actual value.
This should only help on situations with Y tiling + 90/270 rotation +
1 or 2 bpp or NV12.
Cc: stable@vger.kernel.org
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1474578035-424-6-git-send-email-paulo.r.zanoni@intel.com
(cherry picked from commit
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