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Current usage of thread.debugreg6 is convoluted at best. It starts life as
a copy of the hardware DR6 value, but then various bits are cleared and
set.
Replace this with a new variable thread.virtual_dr6 that is initialized to
0 when DR6 is read and only gains bits, at the same time the actual (on
stack) dr6 value which is read from the hardware only gets bits cleared.
Suggested-by: Andy Lutomirski <luto@kernel.org>
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Tested-by: Daniel Thompson <daniel.thompson@linaro.org>
Link: https://lore.kernel.org/r/20200902133201.415372940@infradead.org