Nicholas Piggin d901473c4d powerpc/ps3: lv1 hcall code use symbolic constant for LR save offset
The LRSAVE constant is required for assembly compiled for both 32-bit
and 64-bit, because the value differs there. PS3 is 64-bit only so
this is a noop, but it is nice to abstract stack frame offsets.

Signed-off-by: Nicholas Piggin <npiggin@gmail.com>
Tested-by: Geoff Levand <geoff@infradead.org>
Signed-off-by: Michael Ellerman <mpe@ellerman.id.au>
Link: https://msgid.link/20231227072405.63751-3-npiggin@gmail.com
2024-02-21 23:14:52 +11:00
..
2024-01-18 17:25:39 -08:00
2024-01-18 15:16:57 -08:00
2024-01-25 18:23:10 +01:00
2024-01-25 18:23:10 +01:00
2024-01-19 09:10:23 -08:00
2024-01-10 18:13:44 -08:00
2024-01-18 15:01:28 -08:00
2024-01-17 11:27:23 -08:00
2024-01-18 15:01:28 -08:00
2024-01-18 15:01:28 -08:00
2024-01-26 13:09:38 -08:00
2024-01-19 09:10:23 -08:00
2024-01-20 09:24:06 -08:00
2024-01-19 08:08:53 -06:00
2024-01-18 11:37:24 -08:00
2024-01-18 15:01:28 -08:00
2024-01-18 15:16:57 -08:00