Thomas Zimmermann d9b42dfab5 drm/client: Support unmapping of DRM client buffers
DRM clients, such as the fbdev emulation, have their buffer objects
mapped by default. Mapping a buffer implicitly prevents its relocation.
Hence, the buffer may permanently consume video memory while it's
allocated. This is a problem for drivers of low-memory devices, such as
ast, mgag200 or older framebuffer hardware, which will then not have
enough memory to display other content (e.g., X11).

This patch introduces drm_client_buffer_vmap() and _vunmap(). Internal
DRM clients can use these functions to unmap and remap buffer objects
as needed.

There's no reference counting for vmap operations. Callers are expected
to either keep buffers mapped (as it is now), or call vmap and vunmap
in pairs around code that accesses the mapped memory.

v2:
	* remove several duplicated NULL-pointer checks
v3:
	* style and typo fixes

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Noralf Trønnes <noralf@tronnes.org>
Link: https://patchwork.freedesktop.org/patch/315831/
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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Linux kernel
============

There are several guides for kernel developers and users. These guides can
be rendered in a number of formats, like HTML and PDF. Please read
Documentation/admin-guide/README.rst first.

In order to build the documentation, use ``make htmldocs`` or
``make pdfdocs``.  The formatted documentation can also be read online at:

    https://www.kernel.org/doc/html/latest/

There are various text files in the Documentation/ subdirectory,
several of them using the Restructured Text markup notation.

Please read the Documentation/process/changes.rst file, as it contains the
requirements for building and running the kernel, and information about
the problems which may result by upgrading your kernel.
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