Thomas Gleixner 873e65bc09 treewide: Replace GPLv2 boilerplate/reference with SPDX - rule 167
Based on 1 normalized pattern(s):

  this program is free software you can redistribute it and or modify
  it under the terms of the gnu general public license as published by
  the free software foundation version 2 of the license this program
  is distributed in the hope that it will be useful but without any
  warranty without even the implied warranty of merchantability or
  fitness for a particular purpose see the gnu general public license
  for more details you should have received a copy of the gnu general
  public license along with this program if not write to the free
  software foundation inc 59 temple place suite 330 boston ma 02111
  1307 usa

extracted by the scancode license scanner the SPDX license identifier

  GPL-2.0-only

has been chosen to replace the boilerplate/reference in 83 file(s).

Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Reviewed-by: Richard Fontana <rfontana@redhat.com>
Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org>
Reviewed-by: Allison Randal <allison@lohutok.net>
Cc: linux-spdx@vger.kernel.org
Link: https://lkml.kernel.org/r/20190527070034.021731668@linutronix.de
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2019-05-30 11:26:39 -07:00

275 lines
5.9 KiB
C

// SPDX-License-Identifier: GPL-2.0-only
/*
* PS3 platform setup routines.
*
* Copyright (C) 2006 Sony Computer Entertainment Inc.
* Copyright 2006 Sony Corp.
*/
#include <linux/kernel.h>
#include <linux/delay.h>
#include <linux/fs.h>
#include <linux/root_dev.h>
#include <linux/console.h>
#include <linux/export.h>
#include <linux/memblock.h>
#include <asm/machdep.h>
#include <asm/firmware.h>
#include <asm/time.h>
#include <asm/iommu.h>
#include <asm/udbg.h>
#include <asm/prom.h>
#include <asm/lv1call.h>
#include <asm/ps3gpu.h>
#include "platform.h"
#if defined(DEBUG)
#define DBG udbg_printf
#else
#define DBG pr_debug
#endif
/* mutex synchronizing GPU accesses and video mode changes */
DEFINE_MUTEX(ps3_gpu_mutex);
EXPORT_SYMBOL_GPL(ps3_gpu_mutex);
static union ps3_firmware_version ps3_firmware_version;
void ps3_get_firmware_version(union ps3_firmware_version *v)
{
*v = ps3_firmware_version;
}
EXPORT_SYMBOL_GPL(ps3_get_firmware_version);
int ps3_compare_firmware_version(u16 major, u16 minor, u16 rev)
{
union ps3_firmware_version x;
x.pad = 0;
x.major = major;
x.minor = minor;
x.rev = rev;
return (ps3_firmware_version.raw > x.raw) -
(ps3_firmware_version.raw < x.raw);
}
EXPORT_SYMBOL_GPL(ps3_compare_firmware_version);
static void ps3_power_save(void)
{
/*
* lv1_pause() puts the PPE thread into inactive state until an
* irq on an unmasked plug exists. MSR[EE] has no effect.
* flags: 0 = wake on DEC interrupt, 1 = ignore DEC interrupt.
*/
lv1_pause(0);
}
static void __noreturn ps3_restart(char *cmd)
{
DBG("%s:%d cmd '%s'\n", __func__, __LINE__, cmd);
smp_send_stop();
ps3_sys_manager_restart(); /* never returns */
}
static void ps3_power_off(void)
{
DBG("%s:%d\n", __func__, __LINE__);
smp_send_stop();
ps3_sys_manager_power_off(); /* never returns */
}
static void __noreturn ps3_halt(void)
{
DBG("%s:%d\n", __func__, __LINE__);
smp_send_stop();
ps3_sys_manager_halt(); /* never returns */
}
static void ps3_panic(char *str)
{
DBG("%s:%d %s\n", __func__, __LINE__, str);
smp_send_stop();
printk("\n");
printk(" System does not reboot automatically.\n");
printk(" Please press POWER button.\n");
printk("\n");
panic_flush_kmsg_end();
while(1)
lv1_pause(1);
}
#if defined(CONFIG_FB_PS3) || defined(CONFIG_FB_PS3_MODULE) || \
defined(CONFIG_PS3_FLASH) || defined(CONFIG_PS3_FLASH_MODULE)
static void __init prealloc(struct ps3_prealloc *p)
{
if (!p->size)
return;
p->address = memblock_alloc(p->size, p->align);
if (!p->address)
panic("%s: Failed to allocate %lu bytes align=0x%lx\n",
__func__, p->size, p->align);
printk(KERN_INFO "%s: %lu bytes at %p\n", p->name, p->size,
p->address);
}
#endif
#if defined(CONFIG_FB_PS3) || defined(CONFIG_FB_PS3_MODULE)
struct ps3_prealloc ps3fb_videomemory = {
.name = "ps3fb videomemory",
.size = CONFIG_FB_PS3_DEFAULT_SIZE_M*1024*1024,
.align = 1024*1024 /* the GPU requires 1 MiB alignment */
};
EXPORT_SYMBOL_GPL(ps3fb_videomemory);
#define prealloc_ps3fb_videomemory() prealloc(&ps3fb_videomemory)
static int __init early_parse_ps3fb(char *p)
{
if (!p)
return 1;
ps3fb_videomemory.size = _ALIGN_UP(memparse(p, &p),
ps3fb_videomemory.align);
return 0;
}
early_param("ps3fb", early_parse_ps3fb);
#else
#define prealloc_ps3fb_videomemory() do { } while (0)
#endif
#if defined(CONFIG_PS3_FLASH) || defined(CONFIG_PS3_FLASH_MODULE)
struct ps3_prealloc ps3flash_bounce_buffer = {
.name = "ps3flash bounce buffer",
.size = 256*1024,
.align = 256*1024
};
EXPORT_SYMBOL_GPL(ps3flash_bounce_buffer);
#define prealloc_ps3flash_bounce_buffer() prealloc(&ps3flash_bounce_buffer)
static int __init early_parse_ps3flash(char *p)
{
if (!p)
return 1;
if (!strcmp(p, "off"))
ps3flash_bounce_buffer.size = 0;
return 0;
}
early_param("ps3flash", early_parse_ps3flash);
#else
#define prealloc_ps3flash_bounce_buffer() do { } while (0)
#endif
static int ps3_set_dabr(unsigned long dabr, unsigned long dabrx)
{
/* Have to set at least one bit in the DABRX */
if (dabrx == 0 && dabr == 0)
dabrx = DABRX_USER;
/* hypervisor only allows us to set BTI, Kernel and user */
dabrx &= DABRX_BTI | DABRX_KERNEL | DABRX_USER;
return lv1_set_dabr(dabr, dabrx) ? -1 : 0;
}
static void __init ps3_setup_arch(void)
{
u64 tmp;
DBG(" -> %s:%d\n", __func__, __LINE__);
lv1_get_version_info(&ps3_firmware_version.raw, &tmp);
printk(KERN_INFO "PS3 firmware version %u.%u.%u\n",
ps3_firmware_version.major, ps3_firmware_version.minor,
ps3_firmware_version.rev);
ps3_spu_set_platform();
#ifdef CONFIG_SMP
smp_init_ps3();
#endif
#ifdef CONFIG_DUMMY_CONSOLE
conswitchp = &dummy_con;
#endif
prealloc_ps3fb_videomemory();
prealloc_ps3flash_bounce_buffer();
ppc_md.power_save = ps3_power_save;
ps3_os_area_init();
DBG(" <- %s:%d\n", __func__, __LINE__);
}
static void __init ps3_progress(char *s, unsigned short hex)
{
printk("*** %04x : %s\n", hex, s ? s : "");
}
void __init ps3_early_mm_init(void)
{
unsigned long htab_size;
ps3_mm_init();
ps3_mm_vas_create(&htab_size);
ps3_hpte_init(htab_size);
}
static int __init ps3_probe(void)
{
DBG(" -> %s:%d\n", __func__, __LINE__);
if (!of_machine_is_compatible("sony,ps3"))
return 0;
ps3_os_area_save_params();
pm_power_off = ps3_power_off;
DBG(" <- %s:%d\n", __func__, __LINE__);
return 1;
}
#if defined(CONFIG_KEXEC_CORE)
static void ps3_kexec_cpu_down(int crash_shutdown, int secondary)
{
int cpu = smp_processor_id();
DBG(" -> %s:%d: (%d)\n", __func__, __LINE__, cpu);
ps3_smp_cleanup_cpu(cpu);
ps3_shutdown_IRQ(cpu);
DBG(" <- %s:%d\n", __func__, __LINE__);
}
#endif
define_machine(ps3) {
.name = "PS3",
.probe = ps3_probe,
.setup_arch = ps3_setup_arch,
.init_IRQ = ps3_init_IRQ,
.panic = ps3_panic,
.get_boot_time = ps3_get_boot_time,
.set_dabr = ps3_set_dabr,
.calibrate_decr = ps3_calibrate_decr,
.progress = ps3_progress,
.restart = ps3_restart,
.halt = ps3_halt,
#if defined(CONFIG_KEXEC_CORE)
.kexec_cpu_down = ps3_kexec_cpu_down,
#endif
};