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The current crush_choose_firstn code will re-use the same 'r' value for
the recursive call. That means that if we are hitting a collision or
rejection for some reason (say, an OSD that is marked out) and need to
retry, we will keep making the same (bad) choice in that recursive
selection.
Introduce a tunable that fixes that behavior by incorporating the parent
'r' value into the recursive starting point, so that a different path
will be taken in subsequent placement attempts.
Note that this was done from the get-go for the new crush_choose_indep
algorithm.
This was exposed by a user who was seeing PGs stuck in active+remapped
after reweight-by-utilization because the up set mapped to a single OSD.
Reflects ceph.git commit a8e6c9fbf88bad056dd05d3eb790e98a5e43451a.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>