e3cccff9aa
On i.MX6, two subsampling ping-pong buffers are used for motion estimation and deblocking They should not be counted as framebuffers, or they will be also used to store reconstructed frames, causing visible artifacts in P-frames. Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de> Signed-off-by: Kamil Debski <k.debski@samsung.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com> |
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coda_regs.h | ||
coda-bit.c | ||
coda-common.c | ||
coda-h264.c | ||
coda-jpeg.c | ||
coda.h | ||
Makefile |