Dave Airlie e6eea1536e Merge branch 'gma500-fixes' of git://github.com/patjak/drm-gma500 into drm-fixes
Patrik writes:
Two fixes for memory leaks split into Cedarview and Poulsbo versions,
and a fix for properly setting the pipe base when using fbdev. It's on
my todo-list to start unifying the chips since they are very similar,
but until then I'd like to split them up in case there are side-effects
on Cedarview that I cannot currently test.

airled: Verified pull from github matches what I expected.
* 'gma500-fixes' of git://github.com/patjak/drm-gma500:
  drm/gma500/cdv: Fix cursor gem obj referencing on cdv
  drm/gma500/psb: Fix cursor gem obj referencing on psb
  drm/gma500/cdv: Unpin framebuffer on crtc disable
  drm/gma500/psb: Unpin framebuffer on crtc disable
  drm/gma500: Add fb gtt offset to fb base
2013-06-11 08:16:10 +10:00
..
2013-02-19 17:57:44 -05:00
2013-05-31 12:45:09 +10:00
2013-02-27 19:10:16 -08:00
2013-02-27 19:10:16 -08:00
2013-02-27 19:10:16 -08:00
2013-02-27 19:10:15 -08:00
2013-04-30 15:15:58 +02:00
2013-04-30 10:02:25 +10:00
2013-04-26 10:20:00 +10:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html