Linus Torvalds 33f724eb9e Merge branch 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/anholt/drm-intel
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/anholt/drm-intel:
  drm/i915: enable 36bit physical address for hardware status page
  drm/i915: fix eDP pipe mask
  drm/i915: fix pixel color depth setting on eDP
  drm/i915: parse eDP panel color depth from VBT block
  drm/i915: disable LVDS downclock by default
  drm/i915: Fix the incorrect cursor A bit definition in DSPFW2 register
  drm/i915: Remove chatty execbuf failure message.
  drm/i915: remove loop in Ironlake interrupt handler
  drm/i915: Don't wait interruptible for possible plane buffer flush
  drm/i915: try another possible DDC bus for the SDVO device with multiple outputs
  drm/i915: Read the response after issuing DDC bus switch command
  drm/i915: Don't use the child device parsed from VBT to setup HDMI/DP
  drm/i915: Fix resume regression on MSI Wind U100 w/o KMS
  drm/i915: Fix Ironlake M/N/P ranges to match the spec
  drm/i915: Use find_pll function to calculate DPLL setting for LVDS downclock
  drm/i915: Add HP nx9020/SamsungSX20S to ACPI LID quirk list
  drm/i915: disable TV hotplug status check

Trivial conflicts in drivers/gpu/drm/i915/i915_drv.c due to i915
non-modeset suspend fix with different comment.
2010-01-16 10:44:38 -08:00
..
2009-03-28 20:22:18 -04:00
2009-08-31 09:37:22 +10:00
2009-11-25 12:27:42 -08:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html