The kernel.h macro DIV_ROUND_CLOSEST performs the computation (x + d/2)/d but is perhaps more readable. Signed-off-by: zhong jiang <zhongjiang@huawei.com> Signed-off-by: David S. Miller <davem@davemloft.net>
The kernel.h macro DIV_ROUND_CLOSEST performs the computation (x + d/2)/d but is perhaps more readable. Signed-off-by: zhong jiang <zhongjiang@huawei.com> Signed-off-by: David S. Miller <davem@davemloft.net>