Thomas Zimmermann eb3deeceaa drm/udl: Remove struct udl_device.active_fb_16
The udl driver stores the currently active framebuffer to know from
where to accept damage updates.

With the conversion to plane-state damage handling, this is not necessary
any longer. The currently active framebuffer and damaged area are always
stored in the plane state.

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20191210084905.5570-8-tzimmermann@suse.de
2019-12-11 17:02:16 +01:00
..
2019-11-20 17:40:32 +01:00
2019-07-17 12:52:55 +02:00