Thomas Zimmermann f06875dc4c fbdev: Use screen_buffer in fb_sys_{read,write}()
Use info->screen_buffer when reading and writing framebuffers in
system memory. It's the correct pointer for this address space.

The struct fb_info has a union to store the framebuffer memory. This can
either be info->screen_base if the framebuffer is stored in I/O memory,
or info->screen_buffer if the framebuffer is stored in system memory.

Since the fb_sys_{read,write}() functions operate on the latter address
space, it is wrong to use .screen_base and .screen_buffer must be used
instead. This also gets rid of all the casting needed due to not using
the correct data type.

v2:
	* add detailed commit message (Javier)

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Tested-by: Sui Jingfeng <suijingfeng@loongson.cn>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Reviewed-by: Geert Uytterhoeven <geert+renesas@glider.be>
Acked-by: Helge Deller <deller@gmx.de>
Link: https://patchwork.freedesktop.org/patch/msgid/20230428122452.4856-16-tzimmermann@suse.de
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Linux kernel
============

There are several guides for kernel developers and users. These guides can
be rendered in a number of formats, like HTML and PDF. Please read
Documentation/admin-guide/README.rst first.

In order to build the documentation, use ``make htmldocs`` or
``make pdfdocs``.  The formatted documentation can also be read online at:

    https://www.kernel.org/doc/html/latest/

There are various text files in the Documentation/ subdirectory,
several of them using the Restructured Text markup notation.

Please read the Documentation/process/changes.rst file, as it contains the
requirements for building and running the kernel, and information about
the problems which may result by upgrading your kernel.
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