Describe proper naming convention for local variables in macros resembling functions. Signed-off-by: Bartosz Golaszewski <bgolaszewski@baylibre.com> Cc: Guenter Roeck <linux@roeck-us.net> Cc: Steven Rostedt <rostedt@goodmis.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
		
			
				
	
	
		
			946 lines
		
	
	
		
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			946 lines
		
	
	
		
			34 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 
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| 		Linux kernel coding style
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| 
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| This is a short document describing the preferred coding style for the
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| linux kernel.  Coding style is very personal, and I won't _force_ my
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| views on anybody, but this is what goes for anything that I have to be
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| able to maintain, and I'd prefer it for most other things too.  Please
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| at least consider the points made here.
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| 
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| First off, I'd suggest printing out a copy of the GNU coding standards,
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| and NOT read it.  Burn them, it's a great symbolic gesture.
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| 
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| Anyway, here goes:
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| 
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| 
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| 	 	Chapter 1: Indentation
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| 
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| Tabs are 8 characters, and thus indentations are also 8 characters.
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| There are heretic movements that try to make indentations 4 (or even 2!)
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| characters deep, and that is akin to trying to define the value of PI to
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| be 3.
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| 
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| Rationale: The whole idea behind indentation is to clearly define where
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| a block of control starts and ends.  Especially when you've been looking
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| at your screen for 20 straight hours, you'll find it a lot easier to see
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| how the indentation works if you have large indentations.
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| 
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| Now, some people will claim that having 8-character indentations makes
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| the code move too far to the right, and makes it hard to read on a
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| 80-character terminal screen.  The answer to that is that if you need
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| more than 3 levels of indentation, you're screwed anyway, and should fix
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| your program.
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| 
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| In short, 8-char indents make things easier to read, and have the added
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| benefit of warning you when you're nesting your functions too deep.
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| Heed that warning.
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| 
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| The preferred way to ease multiple indentation levels in a switch statement is
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| to align the "switch" and its subordinate "case" labels in the same column
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| instead of "double-indenting" the "case" labels.  E.g.:
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| 
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| 	switch (suffix) {
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| 	case 'G':
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| 	case 'g':
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| 		mem <<= 30;
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| 		break;
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| 	case 'M':
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| 	case 'm':
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| 		mem <<= 20;
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| 		break;
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| 	case 'K':
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| 	case 'k':
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| 		mem <<= 10;
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| 		/* fall through */
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| 	default:
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| 		break;
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| 	}
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| 
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| 
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| Don't put multiple statements on a single line unless you have
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| something to hide:
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| 
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| 	if (condition) do_this;
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| 	  do_something_everytime;
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| 
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| Don't put multiple assignments on a single line either.  Kernel coding style
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| is super simple.  Avoid tricky expressions.
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| 
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| Outside of comments, documentation and except in Kconfig, spaces are never
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| used for indentation, and the above example is deliberately broken.
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| 
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| Get a decent editor and don't leave whitespace at the end of lines.
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| 
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| 
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| 		Chapter 2: Breaking long lines and strings
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| 
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| Coding style is all about readability and maintainability using commonly
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| available tools.
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| 
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| The limit on the length of lines is 80 columns and this is a strongly
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| preferred limit.
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| 
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| Statements longer than 80 columns will be broken into sensible chunks, unless
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| exceeding 80 columns significantly increases readability and does not hide
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| information. Descendants are always substantially shorter than the parent and
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| are placed substantially to the right. The same applies to function headers
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| with a long argument list. However, never break user-visible strings such as
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| printk messages, because that breaks the ability to grep for them.
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| 
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| 
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| 		Chapter 3: Placing Braces and Spaces
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| 
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| The other issue that always comes up in C styling is the placement of
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| braces.  Unlike the indent size, there are few technical reasons to
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| choose one placement strategy over the other, but the preferred way, as
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| shown to us by the prophets Kernighan and Ritchie, is to put the opening
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| brace last on the line, and put the closing brace first, thusly:
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| 
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| 	if (x is true) {
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| 		we do y
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| 	}
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| 
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| This applies to all non-function statement blocks (if, switch, for,
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| while, do).  E.g.:
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| 
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| 	switch (action) {
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| 	case KOBJ_ADD:
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| 		return "add";
 | |
| 	case KOBJ_REMOVE:
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| 		return "remove";
 | |
| 	case KOBJ_CHANGE:
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| 		return "change";
 | |
| 	default:
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| 		return NULL;
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| 	}
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| 
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| However, there is one special case, namely functions: they have the
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| opening brace at the beginning of the next line, thus:
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| 
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| 	int function(int x)
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| 	{
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| 		body of function
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| 	}
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| 
 | |
| Heretic people all over the world have claimed that this inconsistency
 | |
| is ...  well ...  inconsistent, but all right-thinking people know that
 | |
| (a) K&R are _right_ and (b) K&R are right.  Besides, functions are
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| special anyway (you can't nest them in C).
 | |
| 
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| Note that the closing brace is empty on a line of its own, _except_ in
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| the cases where it is followed by a continuation of the same statement,
 | |
| ie a "while" in a do-statement or an "else" in an if-statement, like
 | |
| this:
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| 
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| 	do {
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| 		body of do-loop
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| 	} while (condition);
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| 
 | |
| and
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| 
 | |
| 	if (x == y) {
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| 		..
 | |
| 	} else if (x > y) {
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| 		...
 | |
| 	} else {
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| 		....
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| 	}
 | |
| 
 | |
| Rationale: K&R.
 | |
| 
 | |
| Also, note that this brace-placement also minimizes the number of empty
 | |
| (or almost empty) lines, without any loss of readability.  Thus, as the
 | |
| supply of new-lines on your screen is not a renewable resource (think
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| 25-line terminal screens here), you have more empty lines to put
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| comments on.
 | |
| 
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| Do not unnecessarily use braces where a single statement will do.
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| 
 | |
| if (condition)
 | |
| 	action();
 | |
| 
 | |
| and
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| 
 | |
| if (condition)
 | |
| 	do_this();
 | |
| else
 | |
| 	do_that();
 | |
| 
 | |
| This does not apply if only one branch of a conditional statement is a single
 | |
| statement; in the latter case use braces in both branches:
 | |
| 
 | |
| if (condition) {
 | |
| 	do_this();
 | |
| 	do_that();
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| } else {
 | |
| 	otherwise();
 | |
| }
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| 
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| 		3.1:  Spaces
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| 
 | |
| Linux kernel style for use of spaces depends (mostly) on
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| function-versus-keyword usage.  Use a space after (most) keywords.  The
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| notable exceptions are sizeof, typeof, alignof, and __attribute__, which look
 | |
| somewhat like functions (and are usually used with parentheses in Linux,
 | |
| although they are not required in the language, as in: "sizeof info" after
 | |
| "struct fileinfo info;" is declared).
 | |
| 
 | |
| So use a space after these keywords:
 | |
| 	if, switch, case, for, do, while
 | |
| but not with sizeof, typeof, alignof, or __attribute__.  E.g.,
 | |
| 	s = sizeof(struct file);
 | |
| 
 | |
| Do not add spaces around (inside) parenthesized expressions.  This example is
 | |
| *bad*:
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| 
 | |
| 	s = sizeof( struct file );
 | |
| 
 | |
| When declaring pointer data or a function that returns a pointer type, the
 | |
| preferred use of '*' is adjacent to the data name or function name and not
 | |
| adjacent to the type name.  Examples:
 | |
| 
 | |
| 	char *linux_banner;
 | |
| 	unsigned long long memparse(char *ptr, char **retptr);
 | |
| 	char *match_strdup(substring_t *s);
 | |
| 
 | |
| Use one space around (on each side of) most binary and ternary operators,
 | |
| such as any of these:
 | |
| 
 | |
| 	=  +  -  <  >  *  /  %  |  &  ^  <=  >=  ==  !=  ?  :
 | |
| 
 | |
| but no space after unary operators:
 | |
| 	&  *  +  -  ~  !  sizeof  typeof  alignof  __attribute__  defined
 | |
| 
 | |
| no space before the postfix increment & decrement unary operators:
 | |
| 	++  --
 | |
| 
 | |
| no space after the prefix increment & decrement unary operators:
 | |
| 	++  --
 | |
| 
 | |
| and no space around the '.' and "->" structure member operators.
 | |
| 
 | |
| Do not leave trailing whitespace at the ends of lines.  Some editors with
 | |
| "smart" indentation will insert whitespace at the beginning of new lines as
 | |
| appropriate, so you can start typing the next line of code right away.
 | |
| However, some such editors do not remove the whitespace if you end up not
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| putting a line of code there, such as if you leave a blank line.  As a result,
 | |
| you end up with lines containing trailing whitespace.
 | |
| 
 | |
| Git will warn you about patches that introduce trailing whitespace, and can
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| optionally strip the trailing whitespace for you; however, if applying a series
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| of patches, this may make later patches in the series fail by changing their
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| context lines.
 | |
| 
 | |
| 
 | |
| 		Chapter 4: Naming
 | |
| 
 | |
| C is a Spartan language, and so should your naming be.  Unlike Modula-2
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| and Pascal programmers, C programmers do not use cute names like
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| ThisVariableIsATemporaryCounter.  A C programmer would call that
 | |
| variable "tmp", which is much easier to write, and not the least more
 | |
| difficult to understand.
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| 
 | |
| HOWEVER, while mixed-case names are frowned upon, descriptive names for
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| global variables are a must.  To call a global function "foo" is a
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| shooting offense.
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| 
 | |
| GLOBAL variables (to be used only if you _really_ need them) need to
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| have descriptive names, as do global functions.  If you have a function
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| that counts the number of active users, you should call that
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| "count_active_users()" or similar, you should _not_ call it "cntusr()".
 | |
| 
 | |
| Encoding the type of a function into the name (so-called Hungarian
 | |
| notation) is brain damaged - the compiler knows the types anyway and can
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| check those, and it only confuses the programmer.  No wonder MicroSoft
 | |
| makes buggy programs.
 | |
| 
 | |
| LOCAL variable names should be short, and to the point.  If you have
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| some random integer loop counter, it should probably be called "i".
 | |
| Calling it "loop_counter" is non-productive, if there is no chance of it
 | |
| being mis-understood.  Similarly, "tmp" can be just about any type of
 | |
| variable that is used to hold a temporary value.
 | |
| 
 | |
| If you are afraid to mix up your local variable names, you have another
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| problem, which is called the function-growth-hormone-imbalance syndrome.
 | |
| See chapter 6 (Functions).
 | |
| 
 | |
| 
 | |
| 		Chapter 5: Typedefs
 | |
| 
 | |
| Please don't use things like "vps_t".
 | |
| 
 | |
| It's a _mistake_ to use typedef for structures and pointers. When you see a
 | |
| 
 | |
| 	vps_t a;
 | |
| 
 | |
| in the source, what does it mean?
 | |
| 
 | |
| In contrast, if it says
 | |
| 
 | |
| 	struct virtual_container *a;
 | |
| 
 | |
| you can actually tell what "a" is.
 | |
| 
 | |
| Lots of people think that typedefs "help readability". Not so. They are
 | |
| useful only for:
 | |
| 
 | |
|  (a) totally opaque objects (where the typedef is actively used to _hide_
 | |
|      what the object is).
 | |
| 
 | |
|      Example: "pte_t" etc. opaque objects that you can only access using
 | |
|      the proper accessor functions.
 | |
| 
 | |
|      NOTE! Opaqueness and "accessor functions" are not good in themselves.
 | |
|      The reason we have them for things like pte_t etc. is that there
 | |
|      really is absolutely _zero_ portably accessible information there.
 | |
| 
 | |
|  (b) Clear integer types, where the abstraction _helps_ avoid confusion
 | |
|      whether it is "int" or "long".
 | |
| 
 | |
|      u8/u16/u32 are perfectly fine typedefs, although they fit into
 | |
|      category (d) better than here.
 | |
| 
 | |
|      NOTE! Again - there needs to be a _reason_ for this. If something is
 | |
|      "unsigned long", then there's no reason to do
 | |
| 
 | |
| 	typedef unsigned long myflags_t;
 | |
| 
 | |
|      but if there is a clear reason for why it under certain circumstances
 | |
|      might be an "unsigned int" and under other configurations might be
 | |
|      "unsigned long", then by all means go ahead and use a typedef.
 | |
| 
 | |
|  (c) when you use sparse to literally create a _new_ type for
 | |
|      type-checking.
 | |
| 
 | |
|  (d) New types which are identical to standard C99 types, in certain
 | |
|      exceptional circumstances.
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| 
 | |
|      Although it would only take a short amount of time for the eyes and
 | |
|      brain to become accustomed to the standard types like 'uint32_t',
 | |
|      some people object to their use anyway.
 | |
| 
 | |
|      Therefore, the Linux-specific 'u8/u16/u32/u64' types and their
 | |
|      signed equivalents which are identical to standard types are
 | |
|      permitted -- although they are not mandatory in new code of your
 | |
|      own.
 | |
| 
 | |
|      When editing existing code which already uses one or the other set
 | |
|      of types, you should conform to the existing choices in that code.
 | |
| 
 | |
|  (e) Types safe for use in userspace.
 | |
| 
 | |
|      In certain structures which are visible to userspace, we cannot
 | |
|      require C99 types and cannot use the 'u32' form above. Thus, we
 | |
|      use __u32 and similar types in all structures which are shared
 | |
|      with userspace.
 | |
| 
 | |
| Maybe there are other cases too, but the rule should basically be to NEVER
 | |
| EVER use a typedef unless you can clearly match one of those rules.
 | |
| 
 | |
| In general, a pointer, or a struct that has elements that can reasonably
 | |
| be directly accessed should _never_ be a typedef.
 | |
| 
 | |
| 
 | |
| 		Chapter 6: Functions
 | |
| 
 | |
| Functions should be short and sweet, and do just one thing.  They should
 | |
| fit on one or two screenfuls of text (the ISO/ANSI screen size is 80x24,
 | |
| as we all know), and do one thing and do that well.
 | |
| 
 | |
| The maximum length of a function is inversely proportional to the
 | |
| complexity and indentation level of that function.  So, if you have a
 | |
| conceptually simple function that is just one long (but simple)
 | |
| case-statement, where you have to do lots of small things for a lot of
 | |
| different cases, it's OK to have a longer function.
 | |
| 
 | |
| However, if you have a complex function, and you suspect that a
 | |
| less-than-gifted first-year high-school student might not even
 | |
| understand what the function is all about, you should adhere to the
 | |
| maximum limits all the more closely.  Use helper functions with
 | |
| descriptive names (you can ask the compiler to in-line them if you think
 | |
| it's performance-critical, and it will probably do a better job of it
 | |
| than you would have done).
 | |
| 
 | |
| Another measure of the function is the number of local variables.  They
 | |
| shouldn't exceed 5-10, or you're doing something wrong.  Re-think the
 | |
| function, and split it into smaller pieces.  A human brain can
 | |
| generally easily keep track of about 7 different things, anything more
 | |
| and it gets confused.  You know you're brilliant, but maybe you'd like
 | |
| to understand what you did 2 weeks from now.
 | |
| 
 | |
| In source files, separate functions with one blank line.  If the function is
 | |
| exported, the EXPORT* macro for it should follow immediately after the closing
 | |
| function brace line.  E.g.:
 | |
| 
 | |
| int system_is_up(void)
 | |
| {
 | |
| 	return system_state == SYSTEM_RUNNING;
 | |
| }
 | |
| EXPORT_SYMBOL(system_is_up);
 | |
| 
 | |
| In function prototypes, include parameter names with their data types.
 | |
| Although this is not required by the C language, it is preferred in Linux
 | |
| because it is a simple way to add valuable information for the reader.
 | |
| 
 | |
| 
 | |
| 		Chapter 7: Centralized exiting of functions
 | |
| 
 | |
| Albeit deprecated by some people, the equivalent of the goto statement is
 | |
| used frequently by compilers in form of the unconditional jump instruction.
 | |
| 
 | |
| The goto statement comes in handy when a function exits from multiple
 | |
| locations and some common work such as cleanup has to be done.  If there is no
 | |
| cleanup needed then just return directly.
 | |
| 
 | |
| Choose label names which say what the goto does or why the goto exists.  An
 | |
| example of a good name could be "out_buffer:" if the goto frees "buffer".  Avoid
 | |
| using GW-BASIC names like "err1:" and "err2:".  Also don't name them after the
 | |
| goto location like "err_kmalloc_failed:"
 | |
| 
 | |
| The rationale for using gotos is:
 | |
| 
 | |
| - unconditional statements are easier to understand and follow
 | |
| - nesting is reduced
 | |
| - errors by not updating individual exit points when making
 | |
|     modifications are prevented
 | |
| - saves the compiler work to optimize redundant code away ;)
 | |
| 
 | |
| int fun(int a)
 | |
| {
 | |
| 	int result = 0;
 | |
| 	char *buffer;
 | |
| 
 | |
| 	buffer = kmalloc(SIZE, GFP_KERNEL);
 | |
| 	if (!buffer)
 | |
| 		return -ENOMEM;
 | |
| 
 | |
| 	if (condition1) {
 | |
| 		while (loop1) {
 | |
| 			...
 | |
| 		}
 | |
| 		result = 1;
 | |
| 		goto out_buffer;
 | |
| 	}
 | |
| 	...
 | |
| out_buffer:
 | |
| 	kfree(buffer);
 | |
| 	return result;
 | |
| }
 | |
| 
 | |
| A common type of bug to be aware of it "one err bugs" which look like this:
 | |
| 
 | |
| err:
 | |
| 	kfree(foo->bar);
 | |
| 	kfree(foo);
 | |
| 	return ret;
 | |
| 
 | |
| The bug in this code is that on some exit paths "foo" is NULL.  Normally the
 | |
| fix for this is to split it up into two error labels "err_bar:" and "err_foo:".
 | |
| 
 | |
| 
 | |
| 		Chapter 8: Commenting
 | |
| 
 | |
| Comments are good, but there is also a danger of over-commenting.  NEVER
 | |
| try to explain HOW your code works in a comment: it's much better to
 | |
| write the code so that the _working_ is obvious, and it's a waste of
 | |
| time to explain badly written code.
 | |
| 
 | |
| Generally, you want your comments to tell WHAT your code does, not HOW.
 | |
| Also, try to avoid putting comments inside a function body: if the
 | |
| function is so complex that you need to separately comment parts of it,
 | |
| you should probably go back to chapter 6 for a while.  You can make
 | |
| small comments to note or warn about something particularly clever (or
 | |
| ugly), but try to avoid excess.  Instead, put the comments at the head
 | |
| of the function, telling people what it does, and possibly WHY it does
 | |
| it.
 | |
| 
 | |
| When commenting the kernel API functions, please use the kernel-doc format.
 | |
| See the files Documentation/kernel-doc-nano-HOWTO.txt and scripts/kernel-doc
 | |
| for details.
 | |
| 
 | |
| Linux style for comments is the C89 "/* ... */" style.
 | |
| Don't use C99-style "// ..." comments.
 | |
| 
 | |
| The preferred style for long (multi-line) comments is:
 | |
| 
 | |
| 	/*
 | |
| 	 * This is the preferred style for multi-line
 | |
| 	 * comments in the Linux kernel source code.
 | |
| 	 * Please use it consistently.
 | |
| 	 *
 | |
| 	 * Description:  A column of asterisks on the left side,
 | |
| 	 * with beginning and ending almost-blank lines.
 | |
| 	 */
 | |
| 
 | |
| For files in net/ and drivers/net/ the preferred style for long (multi-line)
 | |
| comments is a little different.
 | |
| 
 | |
| 	/* The preferred comment style for files in net/ and drivers/net
 | |
| 	 * looks like this.
 | |
| 	 *
 | |
| 	 * It is nearly the same as the generally preferred comment style,
 | |
| 	 * but there is no initial almost-blank line.
 | |
| 	 */
 | |
| 
 | |
| It's also important to comment data, whether they are basic types or derived
 | |
| types.  To this end, use just one data declaration per line (no commas for
 | |
| multiple data declarations).  This leaves you room for a small comment on each
 | |
| item, explaining its use.
 | |
| 
 | |
| 
 | |
| 		Chapter 9: You've made a mess of it
 | |
| 
 | |
| That's OK, we all do.  You've probably been told by your long-time Unix
 | |
| user helper that "GNU emacs" automatically formats the C sources for
 | |
| you, and you've noticed that yes, it does do that, but the defaults it
 | |
| uses are less than desirable (in fact, they are worse than random
 | |
| typing - an infinite number of monkeys typing into GNU emacs would never
 | |
| make a good program).
 | |
| 
 | |
| So, you can either get rid of GNU emacs, or change it to use saner
 | |
| values.  To do the latter, you can stick the following in your .emacs file:
 | |
| 
 | |
| (defun c-lineup-arglist-tabs-only (ignored)
 | |
|   "Line up argument lists by tabs, not spaces"
 | |
|   (let* ((anchor (c-langelem-pos c-syntactic-element))
 | |
| 	 (column (c-langelem-2nd-pos c-syntactic-element))
 | |
| 	 (offset (- (1+ column) anchor))
 | |
| 	 (steps (floor offset c-basic-offset)))
 | |
|     (* (max steps 1)
 | |
|        c-basic-offset)))
 | |
| 
 | |
| (add-hook 'c-mode-common-hook
 | |
|           (lambda ()
 | |
|             ;; Add kernel style
 | |
|             (c-add-style
 | |
|              "linux-tabs-only"
 | |
|              '("linux" (c-offsets-alist
 | |
|                         (arglist-cont-nonempty
 | |
|                          c-lineup-gcc-asm-reg
 | |
|                          c-lineup-arglist-tabs-only))))))
 | |
| 
 | |
| (add-hook 'c-mode-hook
 | |
|           (lambda ()
 | |
|             (let ((filename (buffer-file-name)))
 | |
|               ;; Enable kernel mode for the appropriate files
 | |
|               (when (and filename
 | |
|                          (string-match (expand-file-name "~/src/linux-trees")
 | |
|                                        filename))
 | |
|                 (setq indent-tabs-mode t)
 | |
|                 (setq show-trailing-whitespace t)
 | |
|                 (c-set-style "linux-tabs-only")))))
 | |
| 
 | |
| This will make emacs go better with the kernel coding style for C
 | |
| files below ~/src/linux-trees.
 | |
| 
 | |
| But even if you fail in getting emacs to do sane formatting, not
 | |
| everything is lost: use "indent".
 | |
| 
 | |
| Now, again, GNU indent has the same brain-dead settings that GNU emacs
 | |
| has, which is why you need to give it a few command line options.
 | |
| However, that's not too bad, because even the makers of GNU indent
 | |
| recognize the authority of K&R (the GNU people aren't evil, they are
 | |
| just severely misguided in this matter), so you just give indent the
 | |
| options "-kr -i8" (stands for "K&R, 8 character indents"), or use
 | |
| "scripts/Lindent", which indents in the latest style.
 | |
| 
 | |
| "indent" has a lot of options, and especially when it comes to comment
 | |
| re-formatting you may want to take a look at the man page.  But
 | |
| remember: "indent" is not a fix for bad programming.
 | |
| 
 | |
| 
 | |
| 		Chapter 10: Kconfig configuration files
 | |
| 
 | |
| For all of the Kconfig* configuration files throughout the source tree,
 | |
| the indentation is somewhat different.  Lines under a "config" definition
 | |
| are indented with one tab, while help text is indented an additional two
 | |
| spaces.  Example:
 | |
| 
 | |
| config AUDIT
 | |
| 	bool "Auditing support"
 | |
| 	depends on NET
 | |
| 	help
 | |
| 	  Enable auditing infrastructure that can be used with another
 | |
| 	  kernel subsystem, such as SELinux (which requires this for
 | |
| 	  logging of avc messages output).  Does not do system-call
 | |
| 	  auditing without CONFIG_AUDITSYSCALL.
 | |
| 
 | |
| Seriously dangerous features (such as write support for certain
 | |
| filesystems) should advertise this prominently in their prompt string:
 | |
| 
 | |
| config ADFS_FS_RW
 | |
| 	bool "ADFS write support (DANGEROUS)"
 | |
| 	depends on ADFS_FS
 | |
| 	...
 | |
| 
 | |
| For full documentation on the configuration files, see the file
 | |
| Documentation/kbuild/kconfig-language.txt.
 | |
| 
 | |
| 
 | |
| 		Chapter 11: Data structures
 | |
| 
 | |
| Data structures that have visibility outside the single-threaded
 | |
| environment they are created and destroyed in should always have
 | |
| reference counts.  In the kernel, garbage collection doesn't exist (and
 | |
| outside the kernel garbage collection is slow and inefficient), which
 | |
| means that you absolutely _have_ to reference count all your uses.
 | |
| 
 | |
| Reference counting means that you can avoid locking, and allows multiple
 | |
| users to have access to the data structure in parallel - and not having
 | |
| to worry about the structure suddenly going away from under them just
 | |
| because they slept or did something else for a while.
 | |
| 
 | |
| Note that locking is _not_ a replacement for reference counting.
 | |
| Locking is used to keep data structures coherent, while reference
 | |
| counting is a memory management technique.  Usually both are needed, and
 | |
| they are not to be confused with each other.
 | |
| 
 | |
| Many data structures can indeed have two levels of reference counting,
 | |
| when there are users of different "classes".  The subclass count counts
 | |
| the number of subclass users, and decrements the global count just once
 | |
| when the subclass count goes to zero.
 | |
| 
 | |
| Examples of this kind of "multi-level-reference-counting" can be found in
 | |
| memory management ("struct mm_struct": mm_users and mm_count), and in
 | |
| filesystem code ("struct super_block": s_count and s_active).
 | |
| 
 | |
| Remember: if another thread can find your data structure, and you don't
 | |
| have a reference count on it, you almost certainly have a bug.
 | |
| 
 | |
| 
 | |
| 		Chapter 12: Macros, Enums and RTL
 | |
| 
 | |
| Names of macros defining constants and labels in enums are capitalized.
 | |
| 
 | |
| #define CONSTANT 0x12345
 | |
| 
 | |
| Enums are preferred when defining several related constants.
 | |
| 
 | |
| CAPITALIZED macro names are appreciated but macros resembling functions
 | |
| may be named in lower case.
 | |
| 
 | |
| Generally, inline functions are preferable to macros resembling functions.
 | |
| 
 | |
| Macros with multiple statements should be enclosed in a do - while block:
 | |
| 
 | |
| #define macrofun(a, b, c) 			\
 | |
| 	do {					\
 | |
| 		if (a == 5)			\
 | |
| 			do_this(b, c);		\
 | |
| 	} while (0)
 | |
| 
 | |
| Things to avoid when using macros:
 | |
| 
 | |
| 1) macros that affect control flow:
 | |
| 
 | |
| #define FOO(x)					\
 | |
| 	do {					\
 | |
| 		if (blah(x) < 0)		\
 | |
| 			return -EBUGGERED;	\
 | |
| 	} while(0)
 | |
| 
 | |
| is a _very_ bad idea.  It looks like a function call but exits the "calling"
 | |
| function; don't break the internal parsers of those who will read the code.
 | |
| 
 | |
| 2) macros that depend on having a local variable with a magic name:
 | |
| 
 | |
| #define FOO(val) bar(index, val)
 | |
| 
 | |
| might look like a good thing, but it's confusing as hell when one reads the
 | |
| code and it's prone to breakage from seemingly innocent changes.
 | |
| 
 | |
| 3) macros with arguments that are used as l-values: FOO(x) = y; will
 | |
| bite you if somebody e.g. turns FOO into an inline function.
 | |
| 
 | |
| 4) forgetting about precedence: macros defining constants using expressions
 | |
| must enclose the expression in parentheses. Beware of similar issues with
 | |
| macros using parameters.
 | |
| 
 | |
| #define CONSTANT 0x4000
 | |
| #define CONSTEXP (CONSTANT | 3)
 | |
| 
 | |
| 5) namespace collisions when defining local variables in macros resembling
 | |
| functions:
 | |
| 
 | |
| #define FOO(x)				\
 | |
| ({					\
 | |
| 	typeof(x) ret;			\
 | |
| 	ret = calc_ret(x);		\
 | |
| 	(ret);				\
 | |
| )}
 | |
| 
 | |
| ret is a common name for a local variable - __foo_ret is less likely
 | |
| to collide with an existing variable.
 | |
| 
 | |
| The cpp manual deals with macros exhaustively. The gcc internals manual also
 | |
| covers RTL which is used frequently with assembly language in the kernel.
 | |
| 
 | |
| 
 | |
| 		Chapter 13: Printing kernel messages
 | |
| 
 | |
| Kernel developers like to be seen as literate. Do mind the spelling
 | |
| of kernel messages to make a good impression. Do not use crippled
 | |
| words like "dont"; use "do not" or "don't" instead.  Make the messages
 | |
| concise, clear, and unambiguous.
 | |
| 
 | |
| Kernel messages do not have to be terminated with a period.
 | |
| 
 | |
| Printing numbers in parentheses (%d) adds no value and should be avoided.
 | |
| 
 | |
| There are a number of driver model diagnostic macros in <linux/device.h>
 | |
| which you should use to make sure messages are matched to the right device
 | |
| and driver, and are tagged with the right level:  dev_err(), dev_warn(),
 | |
| dev_info(), and so forth.  For messages that aren't associated with a
 | |
| particular device, <linux/printk.h> defines pr_notice(), pr_info(),
 | |
| pr_warn(), pr_err(), etc.
 | |
| 
 | |
| Coming up with good debugging messages can be quite a challenge; and once
 | |
| you have them, they can be a huge help for remote troubleshooting.  However
 | |
| debug message printing is handled differently than printing other non-debug
 | |
| messages.  While the other pr_XXX() functions print unconditionally,
 | |
| pr_debug() does not; it is compiled out by default, unless either DEBUG is
 | |
| defined or CONFIG_DYNAMIC_DEBUG is set.  That is true for dev_dbg() also,
 | |
| and a related convention uses VERBOSE_DEBUG to add dev_vdbg() messages to
 | |
| the ones already enabled by DEBUG.
 | |
| 
 | |
| Many subsystems have Kconfig debug options to turn on -DDEBUG in the
 | |
| corresponding Makefile; in other cases specific files #define DEBUG.  And
 | |
| when a debug message should be unconditionally printed, such as if it is
 | |
| already inside a debug-related #ifdef section, printk(KERN_DEBUG ...) can be
 | |
| used.
 | |
| 
 | |
| 
 | |
| 		Chapter 14: Allocating memory
 | |
| 
 | |
| The kernel provides the following general purpose memory allocators:
 | |
| kmalloc(), kzalloc(), kmalloc_array(), kcalloc(), vmalloc(), and
 | |
| vzalloc().  Please refer to the API documentation for further information
 | |
| about them.
 | |
| 
 | |
| The preferred form for passing a size of a struct is the following:
 | |
| 
 | |
| 	p = kmalloc(sizeof(*p), ...);
 | |
| 
 | |
| The alternative form where struct name is spelled out hurts readability and
 | |
| introduces an opportunity for a bug when the pointer variable type is changed
 | |
| but the corresponding sizeof that is passed to a memory allocator is not.
 | |
| 
 | |
| Casting the return value which is a void pointer is redundant. The conversion
 | |
| from void pointer to any other pointer type is guaranteed by the C programming
 | |
| language.
 | |
| 
 | |
| The preferred form for allocating an array is the following:
 | |
| 
 | |
| 	p = kmalloc_array(n, sizeof(...), ...);
 | |
| 
 | |
| The preferred form for allocating a zeroed array is the following:
 | |
| 
 | |
| 	p = kcalloc(n, sizeof(...), ...);
 | |
| 
 | |
| Both forms check for overflow on the allocation size n * sizeof(...),
 | |
| and return NULL if that occurred.
 | |
| 
 | |
| 
 | |
| 		Chapter 15: The inline disease
 | |
| 
 | |
| There appears to be a common misperception that gcc has a magic "make me
 | |
| faster" speedup option called "inline". While the use of inlines can be
 | |
| appropriate (for example as a means of replacing macros, see Chapter 12), it
 | |
| very often is not. Abundant use of the inline keyword leads to a much bigger
 | |
| kernel, which in turn slows the system as a whole down, due to a bigger
 | |
| icache footprint for the CPU and simply because there is less memory
 | |
| available for the pagecache. Just think about it; a pagecache miss causes a
 | |
| disk seek, which easily takes 5 milliseconds. There are a LOT of cpu cycles
 | |
| that can go into these 5 milliseconds.
 | |
| 
 | |
| A reasonable rule of thumb is to not put inline at functions that have more
 | |
| than 3 lines of code in them. An exception to this rule are the cases where
 | |
| a parameter is known to be a compiletime constant, and as a result of this
 | |
| constantness you *know* the compiler will be able to optimize most of your
 | |
| function away at compile time. For a good example of this later case, see
 | |
| the kmalloc() inline function.
 | |
| 
 | |
| Often people argue that adding inline to functions that are static and used
 | |
| only once is always a win since there is no space tradeoff. While this is
 | |
| technically correct, gcc is capable of inlining these automatically without
 | |
| help, and the maintenance issue of removing the inline when a second user
 | |
| appears outweighs the potential value of the hint that tells gcc to do
 | |
| something it would have done anyway.
 | |
| 
 | |
| 
 | |
| 		Chapter 16: Function return values and names
 | |
| 
 | |
| Functions can return values of many different kinds, and one of the
 | |
| most common is a value indicating whether the function succeeded or
 | |
| failed.  Such a value can be represented as an error-code integer
 | |
| (-Exxx = failure, 0 = success) or a "succeeded" boolean (0 = failure,
 | |
| non-zero = success).
 | |
| 
 | |
| Mixing up these two sorts of representations is a fertile source of
 | |
| difficult-to-find bugs.  If the C language included a strong distinction
 | |
| between integers and booleans then the compiler would find these mistakes
 | |
| for us... but it doesn't.  To help prevent such bugs, always follow this
 | |
| convention:
 | |
| 
 | |
| 	If the name of a function is an action or an imperative command,
 | |
| 	the function should return an error-code integer.  If the name
 | |
| 	is a predicate, the function should return a "succeeded" boolean.
 | |
| 
 | |
| For example, "add work" is a command, and the add_work() function returns 0
 | |
| for success or -EBUSY for failure.  In the same way, "PCI device present" is
 | |
| a predicate, and the pci_dev_present() function returns 1 if it succeeds in
 | |
| finding a matching device or 0 if it doesn't.
 | |
| 
 | |
| All EXPORTed functions must respect this convention, and so should all
 | |
| public functions.  Private (static) functions need not, but it is
 | |
| recommended that they do.
 | |
| 
 | |
| Functions whose return value is the actual result of a computation, rather
 | |
| than an indication of whether the computation succeeded, are not subject to
 | |
| this rule.  Generally they indicate failure by returning some out-of-range
 | |
| result.  Typical examples would be functions that return pointers; they use
 | |
| NULL or the ERR_PTR mechanism to report failure.
 | |
| 
 | |
| 
 | |
| 		Chapter 17:  Don't re-invent the kernel macros
 | |
| 
 | |
| The header file include/linux/kernel.h contains a number of macros that
 | |
| you should use, rather than explicitly coding some variant of them yourself.
 | |
| For example, if you need to calculate the length of an array, take advantage
 | |
| of the macro
 | |
| 
 | |
|   #define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
 | |
| 
 | |
| Similarly, if you need to calculate the size of some structure member, use
 | |
| 
 | |
|   #define FIELD_SIZEOF(t, f) (sizeof(((t*)0)->f))
 | |
| 
 | |
| There are also min() and max() macros that do strict type checking if you
 | |
| need them.  Feel free to peruse that header file to see what else is already
 | |
| defined that you shouldn't reproduce in your code.
 | |
| 
 | |
| 
 | |
| 		Chapter 18:  Editor modelines and other cruft
 | |
| 
 | |
| Some editors can interpret configuration information embedded in source files,
 | |
| indicated with special markers.  For example, emacs interprets lines marked
 | |
| like this:
 | |
| 
 | |
| -*- mode: c -*-
 | |
| 
 | |
| Or like this:
 | |
| 
 | |
| /*
 | |
| Local Variables:
 | |
| compile-command: "gcc -DMAGIC_DEBUG_FLAG foo.c"
 | |
| End:
 | |
| */
 | |
| 
 | |
| Vim interprets markers that look like this:
 | |
| 
 | |
| /* vim:set sw=8 noet */
 | |
| 
 | |
| Do not include any of these in source files.  People have their own personal
 | |
| editor configurations, and your source files should not override them.  This
 | |
| includes markers for indentation and mode configuration.  People may use their
 | |
| own custom mode, or may have some other magic method for making indentation
 | |
| work correctly.
 | |
| 
 | |
| 
 | |
| 		Chapter 19:  Inline assembly
 | |
| 
 | |
| In architecture-specific code, you may need to use inline assembly to interface
 | |
| with CPU or platform functionality.  Don't hesitate to do so when necessary.
 | |
| However, don't use inline assembly gratuitously when C can do the job.  You can
 | |
| and should poke hardware from C when possible.
 | |
| 
 | |
| Consider writing simple helper functions that wrap common bits of inline
 | |
| assembly, rather than repeatedly writing them with slight variations.  Remember
 | |
| that inline assembly can use C parameters.
 | |
| 
 | |
| Large, non-trivial assembly functions should go in .S files, with corresponding
 | |
| C prototypes defined in C header files.  The C prototypes for assembly
 | |
| functions should use "asmlinkage".
 | |
| 
 | |
| You may need to mark your asm statement as volatile, to prevent GCC from
 | |
| removing it if GCC doesn't notice any side effects.  You don't always need to
 | |
| do so, though, and doing so unnecessarily can limit optimization.
 | |
| 
 | |
| When writing a single inline assembly statement containing multiple
 | |
| instructions, put each instruction on a separate line in a separate quoted
 | |
| string, and end each string except the last with \n\t to properly indent the
 | |
| next instruction in the assembly output:
 | |
| 
 | |
| 	asm ("magic %reg1, #42\n\t"
 | |
| 	     "more_magic %reg2, %reg3"
 | |
| 	     : /* outputs */ : /* inputs */ : /* clobbers */);
 | |
| 
 | |
| 
 | |
| 		Chapter 20: Conditional Compilation
 | |
| 
 | |
| Wherever possible, don't use preprocessor conditionals (#if, #ifdef) in .c
 | |
| files; doing so makes code harder to read and logic harder to follow.  Instead,
 | |
| use such conditionals in a header file defining functions for use in those .c
 | |
| files, providing no-op stub versions in the #else case, and then call those
 | |
| functions unconditionally from .c files.  The compiler will avoid generating
 | |
| any code for the stub calls, producing identical results, but the logic will
 | |
| remain easy to follow.
 | |
| 
 | |
| Prefer to compile out entire functions, rather than portions of functions or
 | |
| portions of expressions.  Rather than putting an ifdef in an expression, factor
 | |
| out part or all of the expression into a separate helper function and apply the
 | |
| conditional to that function.
 | |
| 
 | |
| If you have a function or variable which may potentially go unused in a
 | |
| particular configuration, and the compiler would warn about its definition
 | |
| going unused, mark the definition as __maybe_unused rather than wrapping it in
 | |
| a preprocessor conditional.  (However, if a function or variable *always* goes
 | |
| unused, delete it.)
 | |
| 
 | |
| Within code, where possible, use the IS_ENABLED macro to convert a Kconfig
 | |
| symbol into a C boolean expression, and use it in a normal C conditional:
 | |
| 
 | |
| 	if (IS_ENABLED(CONFIG_SOMETHING)) {
 | |
| 		...
 | |
| 	}
 | |
| 
 | |
| The compiler will constant-fold the conditional away, and include or exclude
 | |
| the block of code just as with an #ifdef, so this will not add any runtime
 | |
| overhead.  However, this approach still allows the C compiler to see the code
 | |
| inside the block, and check it for correctness (syntax, types, symbol
 | |
| references, etc).  Thus, you still have to use an #ifdef if the code inside the
 | |
| block references symbols that will not exist if the condition is not met.
 | |
| 
 | |
| At the end of any non-trivial #if or #ifdef block (more than a few lines),
 | |
| place a comment after the #endif on the same line, noting the conditional
 | |
| expression used.  For instance:
 | |
| 
 | |
| #ifdef CONFIG_SOMETHING
 | |
| ...
 | |
| #endif /* CONFIG_SOMETHING */
 | |
| 
 | |
| 
 | |
| 		Appendix I: References
 | |
| 
 | |
| The C Programming Language, Second Edition
 | |
| by Brian W. Kernighan and Dennis M. Ritchie.
 | |
| Prentice Hall, Inc., 1988.
 | |
| ISBN 0-13-110362-8 (paperback), 0-13-110370-9 (hardback).
 | |
| URL: http://cm.bell-labs.com/cm/cs/cbook/
 | |
| 
 | |
| The Practice of Programming
 | |
| by Brian W. Kernighan and Rob Pike.
 | |
| Addison-Wesley, Inc., 1999.
 | |
| ISBN 0-201-61586-X.
 | |
| URL: http://cm.bell-labs.com/cm/cs/tpop/
 | |
| 
 | |
| GNU manuals - where in compliance with K&R and this text - for cpp, gcc,
 | |
| gcc internals and indent, all available from http://www.gnu.org/manual/
 | |
| 
 | |
| WG14 is the international standardization working group for the programming
 | |
| language C, URL: http://www.open-std.org/JTC1/SC22/WG14/
 | |
| 
 | |
| Kernel CodingStyle, by greg@kroah.com at OLS 2002:
 | |
| http://www.kroah.com/linux/talks/ols_2002_kernel_codingstyle_talk/html/
 | |
| 
 |