Eduard Zingerman f40bfd1679 selftests/bpf: fix bpf_loop_bench for new callback verification scheme
This is a preparatory change. A follow-up patch "bpf: verify callbacks
as if they are called unknown number of times" changes logic for
callbacks handling. While previously callbacks were verified as a
single function call, new scheme takes into account that callbacks
could be executed unknown number of times.

This has dire implications for bpf_loop_bench:

    SEC("fentry/" SYS_PREFIX "sys_getpgid")
    int benchmark(void *ctx)
    {
            for (int i = 0; i < 1000; i++) {
                    bpf_loop(nr_loops, empty_callback, NULL, 0);
                    __sync_add_and_fetch(&hits, nr_loops);
            }
            return 0;
    }

W/o callbacks change verifier sees it as a 1000 calls to
empty_callback(). However, with callbacks change things become
exponential:
- i=0: state exploring empty_callback is scheduled with i=0 (a);
- i=1: state exploring empty_callback is scheduled with i=1;
  ...
- i=999: state exploring empty_callback is scheduled with i=999;
- state (a) is popped from stack;
- i=1: state exploring empty_callback is scheduled with i=1;
  ...

Avoid this issue by rewriting outer loop as bpf_loop().
Unfortunately, this adds a function call to a loop at runtime, which
negatively affects performance:

            throughput               latency
   before:  149.919 ± 0.168 M ops/s, 6.670 ns/op
   after :  137.040 ± 0.187 M ops/s, 7.297 ns/op

Acked-by: Andrii Nakryiko <andrii@kernel.org>
Signed-off-by: Eduard Zingerman <eddyz87@gmail.com>
Link: https://lore.kernel.org/r/20231121020701.26440-4-eddyz87@gmail.com
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2023-11-20 18:33:35 -08:00
..
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