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do not clip applets at all cases
--this way cases that applets painting such as shadows, blur etc. is out of the applets contents they are still painted
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@ -30,7 +30,7 @@ Item {
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height: isInternalViewSplitter && !root.inConfigureAppletsMode ? 0 : computeHeight
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height: isInternalViewSplitter && !root.inConfigureAppletsMode ? 0 : computeHeight
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//any applets that exceed their limits should not take events from their surrounding applets
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//any applets that exceed their limits should not take events from their surrounding applets
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clip: !isSeparator && !parabolicAreaLoader.active
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//clip: !isSeparator && !parabolicAreaLoader.active
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signal mousePressed(int x, int y, int button);
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signal mousePressed(int x, int y, int button);
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signal mouseReleased(int x, int y, int button);
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signal mouseReleased(int x, int y, int button);
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