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support RTL for badges in plasmoid
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@ -303,6 +303,9 @@ Item{
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}
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property var mask: ShaderEffectSource {
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sourceItem: Item{
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LayoutMirroring.enabled: Qt.application.layoutDirection === Qt.RightToLeft
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LayoutMirroring.childrenInherit: true
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width: iconImageBuffer.width
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height: iconImageBuffer.height
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