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--as it appears in wayland the struts calculations must be
applied for exact screen_edge coordinates and use only the
view shown thickness. During the process floating panels
struts were not accurate at all cases and as such they
were fixed also for x11.
--when View::Visibility::mustBeShown signal is
triggered then the Views should always be shown
even when KWin has hide it with no real reason
--force appling activities to ALL View related windows
when changing current Activity. This way we make
sure that when KWin makes faulty assignments,
Latte is coming to the rescue.
--View recreation path was broken from new implementation
for Latte::Interfaces that pass objects to containment
interface. This is now fixed and Interfaces::View object is updated
and broadcasted correctly when changed
--when GtkFrameExtents are zeroed for behaveAsPlasmaPanels
then it is better to recreate the view to avoid freezes and
hidings of the view because of compositor strange behavior
--use a more logical organization for types. LibLatte2
is split to become LatteCore library and Latte types
are now moved to application level. The Latte Types will
be split even more... Tasks-Only related types will
become Latte.Tasks types
BUG:420210
--this way we make sure that the user will be
able to trigger showing with mouse at the screen
edge. Using the window mask to succeed in this
in not an option.
--at the same time create a base SubWindow class for
all window helpers used by Views. Now ScreenEdgeGhostWindow
and FloatingGapWindow use the same window implementation
--create FloatingGapWindow the first time needed
from VisibilityManager if it is not already created.
--remove FloatingGapWindow when View::screenEdgeMarginEnabled
is disabled
--for floating views the hide timer can do
the trick about when to make the checks
that the view must become hidden. In floating
views should support different default and
current value because it should be greater
that the normal use cases.
--trying an alternative approach concerning real floating
Views and screen edge triggering. In such case the user
has triggered to show a REAL FLOATING VIEW, it is considered
normal from user point of view for the view to remain shown
until there is windows changed state or the mouse has
escaped the View main window area
-- when the user hovers the screen edge there is a chance that
screenedgeghostwindow has become underneath the view. In such
case when the real floating window slides in the screenghostwindow
becomes unhovered faulty and it is destroyed afterwards. It is
much better if the screenedgeghostwindow in such case remains shown
until the mouse is not contained neither in the view or the screen
ghost window
-- expose screen edge ghost window thickness
--when the floating view is a real panel window and
slides out-in with real animation if the user keeps
its mouse on the screen edge the view can remain
shown without sliding out
--following the new design applied first at
View:availableScreenRegionChangedFrom instead of different
View parts to trigger directly m_corona relevant signal,
all View parts are triggering the View relevant signal
and as such the can be disabled all together
easily.
--draggingStarted signals/slots were used in order
to handle the active window dragging from empty areas.
The new approach ungrabs the mouse properly through
View relevant function and at the same time sends a
QEvent::Leave event to inform applets that the mouse
has left the view. This is enough in order to remove
any older draggingStarted workarounds and hacks.
--the issue was pretty obvious when the user was
using a top view with thickness < 24px. and a
bottom view always visible. In that case the top
view struts on startup did not decrease below
at 24px.
BUG:410707
--when hide timer is set below 50ms. there are
cases that does not let the view to be shown after
a containmouse trigerring. By setting a minimum
value for the timer to 50ms this is fixed.
BUG:410370