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--this is only for the case that the launcher is called
through a shortcut. The dock mask in that case uses the
midThickness and for that the bouncing launcher must be reduced
--add functionality for layoutManager
--add widgets action and alternative layout action to
layoutManager
--remove more functionality that belongs to globalSettings
--when changing layouts/old sessions from the Latte Tasks
Context menu, Latte was crashing very often. Add the switching
code into a Timer to make its execution asynchronoushly
--as in an older commit has been documented the qml
function childAt doesnt work propery for our ListView,
there are cases that returns an empty/null child. For this
reason we have implemented our own childAtPos function in
order to immulate the save behavior. Unfortunately there
wasnt a check in it that the items checked based on their
geometry they were actually TaskDelegate's. This fix not
only fixes bug #574 but also should provide a cleaner dragging
behavior, at least for the dragging phase
--identify startups better in order to distinguish
them to those that belong to launcher and should be
shown immediately and those that dont belong in any
launcher and they shouldnt be shown
--this commit is the last for this to be supported.
It checks if the globalLauncherList is empty and in
such case when syncing is enabled the current dock
launchers are used
--in X11 now the globalshortcuts class takes into
account if the user presses any modifier in order
to hide the dock
--if the dock is hidden whenever a relevant global
shortcut is triggered the dock is shown and number
indicators for the tasks are shown
--improve more the parabolic animation and
fix an issue that was based on the time window
between smooth animation and directRender when
the mouse activates the parabolic effect in the
begin.
--this fixes the Tasks plasmoid thickness and
improves a small breakage in the parabolic effect.
The Tasks thickness is going to maximum when there
is a hoveredInded in plasmoid or in containment.
--the previous fix, fixes also a small breakage in
the parabolic effect animation. The breakage was
appearing when going from
applet->applet separator->task and directRender is
enabled
--this commit takes into account applets separators
and the internal separator so that the number of
separators that are subsequent do not influence the
parabolic effect animation
--all the functionality concerning the internal separator
is moved completely into the plasmoid. Now the add/remove
of the internal separator can be found through the Tasks
contextmenu as long as we are in editMode (that is showing
the configuration window)
--this is finally used properly through the
ParabolicManagers new architecture. Any old
problems concerning applets that didnt clearing
their zoom should be fixed totally now!!
--move all the logic around parabolic effect signals
into one place, ParabolicManager. The ParabolicManager
is responsible for triggering all the messages to tasks
that are neighbour to the hovered task. This will
help a lot to catch cases such as separators and proper
clearing zoom.
--when the attention animation is played for a task
and the user hovers that task, the animation is ended
smoothly and if the mouse is still hovering the task,
the tasks are restored correctly
--the internal separator codebase has been simplified
a lot and uses a new approach that provides a smoother
parabolic effect. This is part1 concerning improve separators,
in part2 applets separator will to try to be improved
--new architecture for the internal tasks separator,
one of which we can build upon for the future... No
breakage in the animation now, it is much smoother and
cleaner... but... it is needed to update all the pieces
around in order to work properly on all cases...
--when a task needs attention the task bounces for
8500ms instead of 6500ms
--the color animation of needs attention was
improved in order to not drain the cpu cycles
--all animations concerning needs attention,bouncing
and color are stopped after the 8500ms timer
--the bounce animation is not stopped in the middle
but it waits each bounce to finish in order to make the checks
--disable all Math.round(...) from parabolic
effect calculations because this was enough in order
to miss just one pixel that was able to create
a small trebbling
--use a small duration of 20ms for the
directRenderAnimationTime in order to add a bit
more smoothness in the parabolic animation
when directRender is activated
--adding the internal separator made the things a little
more complicated. This commit improves the clearing
calculations in order to not conflict the messages
with each other and trying to restore all applets
and tasks that are not considered for the parabolic
effect.
--support correct calculations for the internal
separator case. The calculations became more generic,
what has to be done now is to support same calculations
for applet updateScale also
--there are launchers that do not trigger properly
theirs apps, so in the end of the animation the launcher
was remaining locked and wasnt animated because it was
waiting for the app window to be created. This commit
fixes this, if the launcher at the end of the bouncing
animation is not in removal stage the it is properly
unblocked
--durationTime that was used for the animations
was an integer. This was created extremely fast
animations for x1 and extremely slow animations
for x3. This fix changes that by setting the
durationTime in the qml side to real type. And
by that we are setting the following pragramatic
speeds which create a very good experience.
x1 = 1.65
x2 = 2
x3 = 2.35
the above can be updated a bit based on the user
feedback and experience
--ListView is anchoring its children very strange.
This was creating circumstances that the children
were anchoring themselves wrongly e.g. when removing
them and in some animations. This commit introduces
heuristics (workarounds) for these cases. The
broken anchor situations are protected by introduced
correct anchors from our qml side in listview
child items
--by taking account the libtaskmanager way of doing
things. Latte is trying to delay the removal of the
launcher in order for the animation to play correctly.
At the same time if a window or startup is added is
not shown if there is a waitingLauncher(animated launcher)
until this launcher completes its animation
--import launchers and use new architecture,
an new record in settings is appearing called
launchers59
--this patch works only from plasma 5.9 and above
--it gives many improvements such as the "pin" feature
and the explicit launchers can be placed even
between global launchers
--this patch supports activation through shortcuts
--Meta+number, activates the relevant task, for
groups by default it activates the next available
window in the group
--Meta+Ctrl+number, create a new instance for that task
or launcher
--the user should know that must first enable these
shortcuts at plasma global shortcuts configuration
window
--the only way I have found to show correct
tooltips is to hide and show the previews
window with some small delay, all the rest
workarounds do not work, they create different
issues
-- there is a conflict between preview windows
and highlight effect, it creates a crash when both
are activated during hovering. So we enable in each case
only one of both
--the user can alter this behavior from the tweaks
page. So the user can add launchers as plasma applets
by disabling the relevant choice in the tweaks
page.
--adding a plasmoid in taskmanager does not appear
an add cross
--trying to add launchers outside the taskmanager
appears a message over the taskmanager indicating
the real Launchers Area
--the windows count sometimes do not count
correctly for example with firefox window.
In such case the removal animation is called.
This patch protects the hiding animation
that needs hiding the main icon when this
is the last one shown in such cases