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--The new implementation for snapping needed to remove
the touching view edge from touching algorithm. The
windows trakers now provide two separate values for each
touching.
----First value is for regular window touches for which
their window geometry intersects with view published
absoluteGeometry
----Second value is for windows that are touching
view edge without intersecting with view geometry
--when a behaveAsPlasmaPanel is sliding-in and View
is in editMode, it is a good idea to calle
Positioner::syncGeometry() in order to validate
the View window geometry in edit mode. The problematic
case example was a right SideBar Panel that when
was hidden and the user was using Meta+A to
show its settings, the View did not change its
geometry properly in the end.
--when parabolic zoomfactor===1 a rare case
was that some tasks were appearing pixelated.
By disabling the Tasks Icons mathimatical roundness
this looks fixed.
--View::Effects now provides in API in order for
elements to publish regions that need to be added
or removed from View::mask(). A good example for this
is View Config windows that must remove a rectangle
for their bottom edge in order for users to have
fully access to their action buttons at the bottom.
--implementation is much more concrete now and we
need to be 1px precise in order to provide good
snapping and dodge visibility modes correctly
--in upcoming commit the view is touched property
will mean without window is touching the view edge.
For view edges touching there will be a different
variable that can be used from containment and
applets.
--when hidden configuration windows are deleted memory
consumption is improved and provides much lower values
--when hidden configuration windows are not deleted
memory consumption increases but their responsiveness
for hiding/showing is instantly