/* * Copyright 2018 Michail Vourlakos * * This file is part of Latte-Dock * * Latte-Dock is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * Latte-Dock is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef POSITIONER_H #define POSITIONER_H // Qt #include #include #include #include // Plasma #include namespace Plasma { class Types; } namespace Latte { class View; } namespace Latte { namespace ViewPart { class Positioner: public QObject { Q_OBJECT Q_PROPERTY(int currentScreenId READ currentScreenId NOTIFY currentScreenChanged) Q_PROPERTY(QString currentScreenName READ currentScreenName NOTIFY currentScreenChanged) public: Positioner(Latte::View *parent); virtual ~Positioner(); int currentScreenId() const; QString currentScreenName() const; bool inLocationChangeAnimation(); void setScreenToFollow(QScreen *scr, bool updateScreenId = true); void reconsiderScreen(); public slots: Q_INVOKABLE void hideDockDuringLocationChange(int goToLocation); Q_INVOKABLE void hideDockDuringMovingToLayout(QString layoutName); Q_INVOKABLE bool setCurrentScreen(const QString id); void syncGeometry(); signals: void currentScreenChanged(); void screenGeometryChanged(); //! these two signals are used from config ui and containment ui //! in order to orchestrate an animated hiding/showing of dock //! during changing location void hideDockDuringLocationChangeStarted(); void hideDockDuringLocationChangeFinished(); void hideDockDuringScreenChangeStarted(); void hideDockDuringScreenChangeFinished(); void hideDockDuringMovingToLayoutStarted(); void hideDockDuringMovingToLayoutFinished(); void onHideWindowsForSlidingOut(); void showDockAfterLocationChangeFinished(); void showDockAfterScreenChangeFinished(); void showDockAfterMovingToLayoutFinished(); private slots: void screenChanged(QScreen *screen); void validateDockGeometry(); private: void init(); void initSignalingForLocationChangeSliding(); void resizeWindow(QRect availableScreenRect = QRect()); void updateFormFactor(); void updatePosition(QRect availableScreenRect = QRect()); QRect maximumNormalGeometry(); private: bool m_inDelete{false}; //! it is used in order to enforce X11 to never miss window geometry QRect m_validGeometry; QPointer m_view; QString m_screenToFollowId; QPointer m_screenToFollow; QTimer m_screenSyncTimer; QTimer m_validateGeometryTimer; //!used at sliding out/in animation QString m_moveToLayout; Plasma::Types::Location m_goToLocation{Plasma::Types::Floating}; QScreen *m_goToScreen{nullptr}; }; } } #endif