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latte-dock/app/settingsdialog.h
Michail Vourlakos fecd61ea06 improve button states at Layouts Editor
--dont select active layout in each layoutsChanged
signal
--improve the buttons states at layouts editor based
on what the user can do or not
2018-03-21 18:41:01 +02:00

134 lines
3.5 KiB
C++

/*
* Copyright 2017 Smith AR <audoban@openmailbox.org>
* Michail Vourlakos <mvourlakos@gmail.com>
*
* This file is part of Latte-Dock
*
* Latte-Dock is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* Latte-Dock is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef SETTINGSDIALOG_H
#define SETTINGSDIALOG_H
#include "../liblattedock/dock.h"
#include <QObject>
#include <QButtonGroup>
#include <QDialog>
#include <QDebug>
#include <QStandardItemModel>
#include <QTimer>
namespace Ui {
class SettingsDialog;
}
namespace KActivities {
class Controller;
}
namespace Latte {
class DockCorona;
class Layout;
}
namespace Latte {
class SettingsDialog : public QDialog {
Q_OBJECT
public:
SettingsDialog(QWidget *parent, DockCorona *corona);
~SettingsDialog();
void setCurrentPage(Dock::LatteConfigPage page);
QStringList activities();
QStringList availableActivities();
void requestImagesDialog(int row);
void requestColorsDialog(int row);
private slots:
// auto connections
void on_newButton_clicked();
void on_copyButton_clicked();
void on_downloadButton_clicked();
void on_pauseButton_clicked();
void on_removeButton_clicked();
void on_switchButton_clicked();
void on_importButton_clicked();
void on_exportButton_clicked();
void accept() override;
void reject() override;
void apply();
void restoreDefaults();
void updatePerLayoutButtonsState();
void layoutsChanged();
void itemChanged(QStandardItem *item);
private:
void addLayoutForFile(QString file, QString layoutName = QString(), bool newTempDirectory = true, bool showNotification = true);
//! When an activity is closed for some reason the window manager hides and reshows
//! the windows. This function prevents this because we dont want to delete the window
//! on reject in such case.
void blockDeleteOnActivityStopped();
void loadSettings();
void recalculateAvailableActivities();
void insertLayoutInfoAtRow(int row, QString path, QString color, QString textColor, QString name, bool menu, QStringList activities);
void updateApplyButtonsState();
bool dataAreAccepted();
bool idExistsInModel(QString id);
bool importLayoutsFromV1ConfigFile(QString file);
bool nameExistsInModel(QString name);
bool saveAllChanges();
int ascendingRowFor(QString name);
QString uniqueTempDirectory();
QString uniqueLayoutName(QString name);
QList<int> currentSettings();
QStringList currentLayoutsSettings();
private:
QStringList m_availableActivities;
QStringList m_tempDirectories;
QStringList m_initLayoutPaths;
QButtonGroup *m_inMemoryButtons;
QButtonGroup *m_mouseSensitivityButtons;
QTimer m_activityClosedTimer;
bool m_blockDeleteOnReject{false};
DockCorona *m_corona{nullptr};
QStandardItemModel *m_model{nullptr};
Ui::SettingsDialog *ui;
QHash<const QString, Layout *> m_layouts;
QList<int> o_settings;
QStringList o_settingsLayouts;
};
}
#endif // SETTINGSDIALOG_H