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Visual Studio 2022
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------------------
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To build the Zint library DLL and the command line tool "zint.exe" with PNG
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support for x86/Win32:
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Install git (https://git-scm.com/downloads)
Install cmake (https://cmake.org/download/)
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Open a "Developer Command Prompt for VS 2022" (should be available under the
"Visual Studio 2022" tab in the Start menu).
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Make sure git and cmake are in your PATH, e.g. (your paths may differ)
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set "PATH=C:\Program Files\Git\cmd;%PATH%"
set "PATH=C:\Program Files\CMake\bin;%PATH%"
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Download zint, zlib and libpng by going to the directory you want to clone them
into:
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cd <project-directory>
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and cloning each:
git clone https://git.code.sf.net/p/zint/code zint
git clone https://git.code.sf.net/p/libpng/code lpng
git clone https://github.com/madler/zlib.git zlib
First build zlib:
cd zlib
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nmake -f win32\Makefile.msc clean
- API: add new zint_symbol `dpmm` field for output resolution (BMP/
EMF/PCX/PNG/TIF only, i.e. excluding EPS, GIF & SVG)
- Add support for specifying scale by X-dimension and resolution
with new option `--scalexdimdp` for CLI/Tcl & new API function
`ZBarcode_Scale_From_XdimDp()` (+ `ZBarcode_XdimDp_From_Scale()`
& `ZBarcode_Default_Xdim()`) and new GUI popup; manual: document
- BMP/EMF/PCX/PNG/TIF: use new `dpmm` resolution field (for EMF
following Inkscape)
- backend_qt: add `dpmm()`, `vectorWidth()`, `vectorHeight()`,
`noPng()`, `getVersion()`, `takesGS1AIData()`, & `XdimDp` stuff
incl. new `QZintXdimDp` struct for passing around scale vars &
use in `getAsCLI()`; add comments
- Raise `scale` limit to 200 (from 100) to allow for large dpmm
- output: create directories & subdirectories as necessary for
output path using new function `out_fopen()` and use in BMP/EMF/
EPS/GIF/PCX/PNG/SVG/TIF
- DPLEIT/DPIDENT: format HRT according to (incomplete)
documentation, and set default height to 72X (from 50X)
- CODE128B renamed to CODE128AB as can use subsets A and/or B
- CODABAR: fix minimum height calc
- EMF: fix indexing of handles (zero-based not 1-based)
- GUI: fix symbology zap (previous technique of clearing and
re-loading settings without doing a sync no longer works);
fix UPCEAN guard descent enable
- MAILMARK: better error message if input < 14 characters
- GUI: add "Default" button for DAFT tracker ratio & enable/disable
various default buttons; use new `takesGS1AIData()` to
enable/disable GS1-specific checkboxes
- CLI: use new `validate_float()` to parse float options (7
significant digits allowed only, no scientific notation)
- DATAMATRIX/GRIDMATRIX/PDF417/QR/ULTRA: micro-optimize structapp
ID parse
- library/CLI: fiddle with static asserts (make CHAR_BIT sensitive,
supposedly)
- win32/README: update building libpng (assembly removed)
- README.linux: document incompatibility of Qt6 >= 6.3
- manual: expand Barcode Studio waffle
- test suite: change range separator to hyphen and allow multiple
excludes
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nmake -f win32\Makefile.msc
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cd ..
and then lpng:
cd lpng
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nmake -f scripts\makefile.vcwin32 clean
nmake -f scripts\makefile.vcwin32
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cd ..
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If you now open "%cd%\zint\win32\zint.sln" with Visual Studio 2022, you
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should be able to build the Release configuration for Win32.
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"zint.dll" and "zint.exe" will be in "zint\win32\Release".
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To build Zint Studio ("qtZint.exe"), you need to have Qt installed, which
involves signing up for a Qt account and installing the Qt Maintenance Tool.
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(https://www.qt.io/download-qt-installer)
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Using this tool you can install various versions of Qt and various optional
components.
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The following requires the "MSVC 2019 32-bit" component to be installed.
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As of writing Qt 5.15.2 is the latest release that includes this component and
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is used here. Add the location of this component to your PATH, e.g. (your path
may differ):
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set "PATH=C:\Qt\5.15.2\msvc2019\bin;%PATH%"
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Next build the Zint backend Qt library "QtZintDLL.lib":
cd zint\backend_qt
qmake backend_qt_zintdll.pro
nmake clean
nmake release
cd ..\..
Then Zint Studio "qtZint.exe":
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cd zint\frontend_qt
qmake frontend_qt_zintdll.pro
nmake clean
nmake release
cd ..\..
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This creates "zint\frontend_qt\release\qtZint.exe". It requires the Zint DLL to
run, so add its location to your PATH:
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set "PATH=%cd%\zint\win32\Release;%PATH%"
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You should now be able to run Zint Studio:
zint\frontend_qt\release\qtZint
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Visual Studio 2019 and 2017
---------------------------
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Solutions for Visual Studio 2019 and 2017 are in sub-directories vs2019 and
vs2017. The steps are the same as for Visual Studio 2022.
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Visual Studio 2015
------------------
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A solution for Visual Studio 2015 is in sub-directory vs2015. The steps are
almost the same as for Visual Studio 2022, except that "rc.exe" may not be
available. If so, you need to install a Windows Kit and then update your PATH,
e.g. (adjust for version):
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set "PATH=C:\Program Files (x86)\Windows Kits\10\bin\10.0.20348.0\x86;%PATH%"
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Recent versions of Qt no longer supply a specific component for Visual Studio
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2015 32-bit, but you can use "MSVC 2019 32-bit" instead as it's compatible.
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For information on building a standalone version of Zint Studio using Visual
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Studio 2015, see "frontend_qt\howto_build_qzint_using_msvs2015.txt"
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CMake and Visual Studio
-----------------------
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Zint can also be built using CMake with Visual Studio 2022, 2019, 2017 or 2015.
The following example uses Visual Studio 2019 to build for x86/Win32:
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As above, follow the steps to build zlib and lpng.
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CMake needs to be able to find zlib and lpng. One way to do this (requires
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Administrator privileges) is to create two sub-directories in
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"C:\Program Files (x86)" called "include" and "lib", and then copy
"zlib\zlib.h", "zlib\zconf.h", "lpng\png.h", "lpng\pngconf.h" and
"lpng\pnglibconf.h" into "include", and
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"zlib\zlib.lib" and "lpng\libpng.lib" into "lib".
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This example uses Qt 5.15.2 and component "MSVC 2019 32-bit" so install them and
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add to path (your path may differ):
set "PATH=C:\Qt\5.15.2\msvc2019\bin;%PATH%"
Now build zint:
cd zint
cmake -G "Visual Studio 16 2019" -A Win32 -DCMAKE_BUILD_TYPE=Release -B build
cmake --build build --config Release
cd ..
You should be able to run zint CLI and Zint Studio:
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set "PATH=%cd%\zint\build\backend\Release;%PATH%"
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zint\build\frontend\Release\zint.exe
zint\build\frontend_qt\Release\zint-qt.exe
Note that the program name for Zint Studio when built using CMake is not
"qtZint.exe" but "zint-qt.exe".
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For MSVC 2015 32-bit, MSVC 2017 32-bit and MSVC 2022 32-bit, the zint cmake
equivalents are:
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cmake -G "Visual Studio 14 2015" -DCMAKE_BUILD_TYPE=Release -B build
cmake -G "Visual Studio 15 2017" -DCMAKE_BUILD_TYPE=Release -B build
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cmake -G "Visual Studio 17 2022" -A Win32 -DCMAKE_BUILD_TYPE=Release -B build
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Visual C++ 6
------------
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The zint library and command line tool can be built using VC6.
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See "win32\zint_cmdline_vc6\readme.txt"
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MinGW/MSYS
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----------
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If not already installed, download and run the MinGW Installation Manager setup
(https://osdn.net/projects/mingw/downloads/68260/mingw-get-setup.exe/) and
using it install the packages:
mingw-developer-toolkit-bin
mingw32-base-bin
mingw32-gcc-g++-bin
msys-base-bin
(This should include mingw32-libz-dll)
Any reasonably modern version of Qt can be used. The following uses Qt 5.14.2.
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Using the Qt Maintenance Tool (see the Visual Studio 2022 instructions above)
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install the "MinGW 7.3.0 32-bit" component.
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(Note the Qt MinGW versions actually refer to Mingw-w64, the 64-bit fork of
MinGW, but versions up to 8.1 seem to be compatible.)
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Open a MinGW/MSYS shell by clicking/running e.g. (your path may differ)
C:\MinGW\msys\1.0\msys.bat
As above make sure git and cmake are in your PATH.
Add the Qt MinGW 7.3.0 32-bit component to your PATH, e.g. (your path may
differ):
export PATH="/c/Qt/5.14.2/mingw73_32/bin":${PATH}
Go into the directory you want to use and clone zint and libpng:
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cd <project-directory>
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git clone https://git.code.sf.net/p/zint/code zint
git clone https://git.code.sf.net/p/libpng/code lpng
To compile lpng on MSYS, a bit of fiddling is needed. Go to the directory:
cd lpng
On Windows git usually converts UNIX line endings to DOS ones. Undo this:
dos2unix * scripts/*
Attempt to do the usual GNU make:
./configure
make
This will fail with a syntax error. To fix:
sed -i 's/\r//' pnglibconf.h
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(ignore "preserving permissions" warning if any)
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And then do the make again:
make
make install
cd ..
The lpng includes should be in "/usr/local/include". Tell gcc to search there by
setting C_INCLUDE_PATH:
export C_INCLUDE_PATH=/usr/local/include
Now we should be able to build zint normally, except for telling cmake to
generate MSYS compatible makefiles:
cd zint
mkdir build
cd build
cmake -G "MSYS Makefiles" ..
make
cd ../..
This creates:
zint/build/backend/libzint.dll
zint/build/frontend/zint.exe
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zint/build/backend_qt/libQZint.lib
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zint/build/frontend_qt/zint-qt.exe
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The Zint command line tool "zint.exe" and Zint Studio "zint-qt.exe" need
"libzint.dll" to run so add its location to your PATH:
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export PATH="$(pwd)/zint/build/backend":${PATH}
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You should now be able to run the command line tool:
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zint/build/frontend/zint
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And Zint Studio:
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zint/build/frontend_qt/zint-qt