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Alterations based on feedback from Wang Yi
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@ -644,7 +644,8 @@ void calculate_binary(char binary[], char mode[], int source[], int length, int
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/* Terminator */
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strcat(binary, "111111111111111");
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/* Terminator sequence of length 12 is assumed to be a mistake */
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/* Terminator sequence of length 12 is a mistake
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- confirmed by Wang Yi */
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if (debug) {
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printf("\n");
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@ -1030,7 +1031,7 @@ void make_picket_fence(unsigned char fullstream[], unsigned char picket_fence[],
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/* Evaluate a bitmask according to table 9 */
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int hx_evaluate(unsigned char *eval, int size, int pattern) {
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int x, y, i, block, weight;
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int x, y, block, weight;
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int result = 0;
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char state;
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int p;
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@ -1151,47 +1152,45 @@ int hx_evaluate(unsigned char *eval, int size, int pattern) {
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/* In AIMD-15 section 5.8.3.2 it is stated... “In Table 9 below, i refers to the row
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* position of the module.” - however i being the length of the run of the
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* same colour (i.e. "block" below) in the same fashion as ISO/IEC 18004
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* makes more sense. The implementation below matches AIMD-015.*/
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* makes more sense. -- Confirmed by Wang Yi */
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/* Vertical */
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for (x = 0; x < size; x++) {
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state = local[x];
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block = 0;
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for (y = 0; y < size; y++) {
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i = y + 1;
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if (local[(y * size) + x] == state) {
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block++;
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} else {
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if (block > (3 + i)) {
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result += (3 + i) * 4;
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if (block > 3) {
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result += (3 + block) * 4;
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}
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block = 0;
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state = local[(y * size) + x];
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}
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}
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if (block > (3 + i)) {
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result += (3 + i) * 4;
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if (block > 3) {
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result += (3 + block) * 4;
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}
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}
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/* Horizontal */
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for (y = 0; y < size; y++) {
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i = y + 1;
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state = local[y * size];
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block = 0;
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for (x = 0; x < size; x++) {
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if (local[(y * size) + x] == state) {
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block++;
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} else {
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if (block > (3 + i)) {
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result += (3 + i) * 4;
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if (block > 3) {
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result += (3 + block) * 4;
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}
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block = 0;
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state = local[(y * size) + x];
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}
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}
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if (block > (3 + i)) {
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result += (3 + i) * 4;
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if (block > 3) {
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result += (3 + block) * 4;
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}
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}
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