1
0
mirror of https://github.com/woo-j/zint.git synced 2024-12-24 17:34:05 +03:00
zint/win32/zint_cmdline_vc6
2020-05-21 18:22:28 +01:00
..
readme.txt Add Data Matrix Rectangular Extension (DMRE) in regular distribution 2016-02-27 21:26:52 +01:00
resource.h Added required resource include file for zint cmd on win vc6 2020-01-23 22:16:44 +01:00
zint_black_vc6.ico Ticket #69: Icon missing for windows CMD exe zint.exe 2018-11-02 12:34:34 +01:00
zint_cmdline_vc6.dsp CODE16K fixes; separator default 1; raster/vector.c quiet_zones, output.c; #191 2020-05-21 18:22:28 +01:00
zint_cmdline_vc6.dsw Add MS VC6 makefiles 2016-01-12 18:54:36 +01:00
zint.rc 2019-10-07 2.6.7 HaO Set version to 2.6.7, documentation, readme 2019-10-07 11:57:35 +02:00

Harald Oehlmann
2016-01-12

Why to use VC6 ?
It avoids DLL Hell as the runtime is present on all Windows Versions since XP.
I compile on Windows 10 64 bit.

How to compile:

$ZR is the zint root folder (this file is in $ZR/win32/zint_cmdline_vc6)

a) zlib (current version: 1.2.8)
* put zlib to $ZR\..\zlib
* get vc6 shell
cd $ZR\..\zlib
nmake -f win32\Makefile.msc
-> generates zlib.lib, zlib1.dll
-> generates $ZR\..\lpng\libpng.lib
b) lpng (current version: 1.6.20)
* put libpng to $ZR/../lpng
cd $ZR\..\lpng
nmake -f scripts\makefile.vcwin32
-> generates $ZR\..\lpng\libpng.lib
c) open the files in this folder with the msvc6 gui and compile