mirror of
https://github.com/woo-j/zint.git
synced 2024-12-23 13:33:55 +03:00
292 lines
8.3 KiB
Plaintext
292 lines
8.3 KiB
Plaintext
Visual Studio 2017
|
|
------------------
|
|
|
|
To build the Zint library DLL and the command line tool "zint.exe" with PNG
|
|
support for x86/Win32:
|
|
|
|
Install git (https://git-scm.com/downloads)
|
|
Install cmake (https://cmake.org/download/)
|
|
|
|
Open a "Developer Command Prompt for VS 2017" (should be available under the
|
|
"Visual Studio 2017" tab in the Start menu).
|
|
|
|
Make sure git and cmake are in your PATH, e.g. (your paths may differ)
|
|
|
|
set "PATH=C:\Program Files\Git\cmd;%PATH%"
|
|
set "PATH=C:\Program Files\CMake\bin;%PATH%"
|
|
|
|
Download zint, zlib and libpng by going to the directory you want to clone them
|
|
into:
|
|
|
|
set "PROJECT_DIR=<project-directory>"
|
|
cd %PROJECT_DIR%
|
|
|
|
and cloning each:
|
|
|
|
git clone https://git.code.sf.net/p/zint/code zint
|
|
git clone https://git.code.sf.net/p/libpng/code lpng
|
|
git clone https://github.com/madler/zlib.git zlib
|
|
|
|
First build zlib:
|
|
|
|
cd zlib
|
|
|
|
nmake -f win32\Makefile.msc clean
|
|
nmake -f win32\Makefile.msc LOC="-DASMV -DASMINF=" OBJA="inffas32.obj match686.obj"
|
|
|
|
cd ..
|
|
|
|
and then lpng:
|
|
|
|
cd lpng
|
|
|
|
cmake -G "Visual Studio 15 2017" -DCMAKE_BUILD_TYPE=Release^
|
|
-DPNG_BUILD_ZLIB=ON -DZLIB_INCLUDE_DIRS=..\zlib^
|
|
-DPNG_STATIC=ON -DPNG_SHARED=OFF -B build
|
|
|
|
cmake --build build --config Release
|
|
|
|
cd ..
|
|
|
|
If you now open "%PROJECT_DIR%\zint\win32\zint.sln" with Visual Studio 2017, you
|
|
should be able to build the Release configuration for Win32.
|
|
|
|
"zint.dll" and "zint.exe" will be in "zint\win32\Release".
|
|
|
|
To build Zint Studio ("qtZint.exe"), you need to have Qt installed, which
|
|
involves signing up for a Qt account and installing the Qt Maintenance Tool.
|
|
(https://www.qt.io/download-qt-installer)
|
|
Using this tool you can install various versions of Qt and various optional
|
|
components.
|
|
|
|
The following requires the "MSVC 2017 32-bit" component to be installed.
|
|
|
|
As of writing Qt 5.14.2 is the latest release that includes this component and
|
|
is used here. Add the location of this component to your PATH, e.g. (your path
|
|
may differ):
|
|
|
|
set "PATH=C:\Qt\5.14.2\msvc2017\bin;%PATH%"
|
|
|
|
Then build Zint Studio "qtZint.exe":
|
|
|
|
cd zint\frontend_qt
|
|
|
|
qmake frontend_qt_zintdll.pro
|
|
nmake clean
|
|
nmake release
|
|
|
|
cd ..\..
|
|
|
|
This creates "zint\frontend_qt\release\qtZint.exe". It requires the Zint DLL to
|
|
run, so add its location to your PATH:
|
|
|
|
set "PATH=%PROJECT_DIR%\zint\win32\Release;%PATH%"
|
|
|
|
You should now be able to run Zint Studio:
|
|
|
|
zint\frontend_qt\release\qtZint
|
|
|
|
|
|
Visual Studio 2019
|
|
------------------
|
|
|
|
A solution for Visual Studio 2019 is in sub-directory vs2019. The steps are the
|
|
same as for Visual Studio 2017. To build lpng use
|
|
|
|
cmake -G "Visual Studio 16 2019" -A Win32 -DCMAKE_BUILD_TYPE=Release^
|
|
-DPNG_BUILD_ZLIB=ON -DZLIB_INCLUDE_DIRS=..\zlib^
|
|
-DPNG_STATIC=ON -DPNG_SHARED=OFF -B build
|
|
|
|
(note the extra argument "-A Win32"). For Qt, the latest Qt5 version as of
|
|
writing to support Visual Studio 2019 is 15.5.2. Install this and the
|
|
"MSVC 2019 32-bit" component. Zint Studio can also be built using Qt6.
|
|
|
|
|
|
Visual Studio 2015
|
|
------------------
|
|
|
|
The solution and project files for Visual Studio 2015 have been moved to the
|
|
sub-directory vs2015. The steps are almost the same as for Visual Studio 2017,
|
|
except that "rc.exe" may not be available. If so, you need to install a Windows
|
|
Kit and then update your PATH, e.g. (adjust for version):
|
|
|
|
set "PATH=C:\Program Files (x86)\Windows Kits\10\bin\10.0.19041.0\x86;%PATH%"
|
|
|
|
To build lpng use
|
|
|
|
cmake -G "Visual Studio 14 2015" -DCMAKE_BUILD_TYPE=Release^
|
|
-DPNG_BUILD_ZLIB=ON -DZLIB_INCLUDE_DIRS=..\zlib^
|
|
-DPNG_STATIC=ON -DPNG_SHARED=OFF -B build
|
|
|
|
Recent versions of Qt no longer supply a specific component for Visual Studio
|
|
2015, but you can use "MSVC 2017 32-bit" instead as it's compatible.
|
|
|
|
For information on building a standalone version of Zint Studio using Visual
|
|
Studio 2015, see "frontend_qt/howto_build_qzint_using_msvs2015.txt"
|
|
|
|
|
|
CMake and Visual Studio
|
|
-----------------------
|
|
|
|
Zint can also be built using CMake with Visual Studio 2019, 2017 or 2015. The
|
|
following example uses Visual Studio 2019 to build for x86/Win32:
|
|
|
|
As above, set %PROJECT_DIR% and clone lpng, zlib and zint into it. Then
|
|
|
|
cd zlib
|
|
ml /safeseh /coff /c contrib/masmx86/match686.asm
|
|
ml /safeseh /coff /c contrib/masmx86/inffas32.asm
|
|
nmake -f win32\Makefile.msc LOC="-DASMV -DASMINF=" OBJA="inffas32.obj match686.obj"
|
|
cd ..
|
|
|
|
(compiling the zlib assembler with "SAFESEH" seems to be required when building
|
|
zint using CMake)
|
|
|
|
cd lpng
|
|
cmake -G "Visual Studio 16 2019" -A Win32 -DCMAKE_BUILD_TYPE=Release^
|
|
-DPNG_BUILD_ZLIB=ON -DZLIB_INCLUDE_DIRS=..\zlib^
|
|
-DPNG_STATIC=ON -DPNG_SHARED=OFF -B build
|
|
cmake --build build --config Release
|
|
cd ..
|
|
|
|
CMake needs to be able to find zlib and lpng. One way to do this (requires
|
|
Administrator privileges) is to create two sub-directories in
|
|
"C:\Program Files (x86)" called "include" and "lib", and then copy
|
|
|
|
"zlib\zlib.h", "zlib\zconf.h", "lpng\png.h", "lpng\pngconf.h" and
|
|
"lpng\pnglibconf.h" into "include", and
|
|
|
|
"zlib\zlib.lib" and "lpng\build\Release\libpng16_static.lib" into "lib".
|
|
|
|
This example uses Qt 5.15.2 and component "MSVC 2019 32-bit" so install them and
|
|
add to path (your path may differ):
|
|
|
|
set "PATH=C:\Qt\5.15.2\msvc2019\bin;%PATH%"
|
|
|
|
Now build zint:
|
|
|
|
cd zint
|
|
cmake -G "Visual Studio 16 2019" -A Win32 -DCMAKE_BUILD_TYPE=Release -B build
|
|
cmake --build build --config Release
|
|
cd ..
|
|
|
|
You should be able to run zint CLI and Zint Studio:
|
|
|
|
set "PATH=%PROJECT_DIR%\zint\build\backend\Release;%PATH%"
|
|
zint\build\frontend\Release\zint.exe
|
|
zint\build\frontend_qt\Release\zint-qt.exe
|
|
|
|
Note that the program name for Zint Studio when built using CMake is not
|
|
"qtZint.exe" but "zint-qt.exe".
|
|
|
|
|
|
Visual C++ 6
|
|
------------
|
|
|
|
The zint library and command line tool can be built using VC6.
|
|
|
|
See "win32\zint_cmdline_vc6\readme.txt"
|
|
|
|
|
|
MinGW/MSYS
|
|
----------
|
|
|
|
If not already installed, download and run the MinGW Installation Manager setup
|
|
(https://osdn.net/projects/mingw/downloads/68260/mingw-get-setup.exe/) and
|
|
using it install the packages:
|
|
|
|
mingw-developer-toolkit-bin
|
|
mingw32-base-bin
|
|
mingw32-gcc-g++-bin
|
|
msys-base-bin
|
|
|
|
(This should include mingw32-libz-dll)
|
|
|
|
Any reasonably modern version of Qt can be used. The following uses Qt 5.14.2.
|
|
Using the Qt Maintenance Tool (see the Visual Studio 2017 instructions above)
|
|
install the "MinGW 7.3.0 32-bit" component.
|
|
|
|
(Note the Qt MinGW versions actually refer to Mingw-w64, the 64-bit fork of
|
|
MinGW, but versions up to 8.1 seem to be compatible.)
|
|
|
|
Open a MinGW/MSYS shell by clicking/running e.g. (your path may differ)
|
|
|
|
C:\MinGW\msys\1.0\msys.bat
|
|
|
|
As above make sure git and cmake are in your PATH.
|
|
|
|
Add the Qt MinGW 7.3.0 32-bit component to your PATH, e.g. (your path may
|
|
differ):
|
|
|
|
export PATH="/c/Qt/5.14.2/mingw73_32/bin":${PATH}
|
|
|
|
Go into the directory you want to use and clone zint and libpng:
|
|
|
|
cd <project-directory>
|
|
PROJECT_DIR="$(pwd)"
|
|
|
|
git clone https://git.code.sf.net/p/zint/code zint
|
|
git clone https://git.code.sf.net/p/libpng/code lpng
|
|
|
|
To compile lpng on MSYS, a bit of fiddling is needed. Go to the directory:
|
|
|
|
cd lpng
|
|
|
|
On Windows git usually converts UNIX line endings to DOS ones. Undo this:
|
|
|
|
dos2unix * scripts/*
|
|
|
|
Attempt to do the usual GNU make:
|
|
|
|
./configure
|
|
make
|
|
|
|
This will fail with a syntax error. To fix:
|
|
|
|
sed -i 's/\r//' pnglibconf.h
|
|
|
|
(ignore "preserving permissions" warning if any)
|
|
|
|
And then do the make again:
|
|
|
|
make
|
|
make install
|
|
|
|
cd ..
|
|
|
|
The lpng includes should be in "/usr/local/include". Tell gcc to search there by
|
|
setting C_INCLUDE_PATH:
|
|
|
|
export C_INCLUDE_PATH=/usr/local/include
|
|
|
|
Now we should be able to build zint normally, except for telling cmake to
|
|
generate MSYS compatible makefiles:
|
|
|
|
cd zint
|
|
|
|
mkdir build
|
|
cd build
|
|
cmake -G "MSYS Makefiles" ..
|
|
make
|
|
|
|
cd ../..
|
|
|
|
This creates:
|
|
|
|
zint/build/backend/libzint.dll
|
|
zint/build/frontend/zint.exe
|
|
zint/build/frontend_qt/zint-qt.exe
|
|
|
|
The Zint command line tool "zint.exe" and Zint Studio "zint-qt.exe" need
|
|
"libzint.dll" to run so add its location to your PATH:
|
|
|
|
export PATH="${PROJECT_DIR}/zint/build/backend":${PATH}
|
|
|
|
You should now be able to run the command line tool:
|
|
|
|
zint/build/frontend/zint
|
|
|
|
And Zint Studio:
|
|
|
|
zint/build/frontend_qt/zint-qt
|