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Right now, we're using libdnf APIs from Rust via hand-crafted `extern C`
interfaces, which is extra dangerous because there is no signature
checking that happens at compile-time.
Until either we can automate libdnf bindings or use its C++ API directly
via cxx.rs, let's do some basic wrapping in C++ ourselves and use libdnf
through that API only instead. That gives us a lot more confidence and
makes the libdnf API feel more natural to use in Rust.
This is just a cleaner arrangement to make the separation more explicit.
It also matches what most other wrapper crates do.
One advantage of this is that we can tell cbindgen directly that we
don't want it to ever export symbols from `libdnf-sys`.
Related discussions in:
https://github.com/coreos/rpm-ostree/pull/2047