b640892f04
Right now, we're using libdnf APIs from Rust via hand-crafted `extern C` interfaces, which is extra dangerous because there is no signature checking that happens at compile-time. Until either we can automate libdnf bindings or use its C++ API directly via cxx.rs, let's do some basic wrapping in C++ ourselves and use libdnf through that API only instead. That gives us a lot more confidence and makes the libdnf API feel more natural to use in Rust. |
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libdnf.cxx | ||
libdnf.hxx |