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This change does several things. First, and most important, it allows
dumping the "n" most recent stack frames on each debug() call. Second,
it demangles the C++ symbols. Third, it prepends each debug() message
with the debug level.
Unrelated to the above I've replaced all `assert(!is_forked_child());`
statements with `ASSERT_IS_NOT_FORKED_CHILD()` for consistency.